Name: Wandering Ronin
Faction/Purity: DOD + Exile
Rules Text: Exile 5
While Wandering Ronin is in the Assault Zone, he has a 50% chance to deal double damage when in combat with another character.
While Wandering Ronin is in the Defense Zone, he has a 50% chance to take no damage when in combat with another character, this can only happen once per turn.
When Wandering Ronin dies, create Soul of Samurai in your Hand.
Really cool that it creates a nice ability. You dont see much healing these days. Not very cool that it has a ton of make or break coin flipping. The take no damage thing is kinda... crazy. Sure it can only happen one time a turn but still that makes for some crazy trades. Pretty good on defense though, which is mainly what DoD exiles is about. Its ability focuses more on character defense too which is nice (rather than boardwipe spam).