Faction/Purity: Exiles x2
Type: Character- Demon Beast
Rules Text: Pay 1, Exhaust: Place one Small Bad Gift in your opponent's deck.
Pay 3, Exhaust: Place one Big Bad Gift in your opponent's deck.
Pay 7, Exhaust: Place one Huge Bad Gift in your opponent's deck.
Name: Small Bad Gift
Rules Text: If Small Bad Gift is in your hand, it automatically plays itself if possible. All Characters take 1 damage.
Name: Big Bad Gift
Rules Text: If Big Bad Gift is in your hand, it automatically plays itself if possible. Each player discards a target card in their hand.
Name: Huge Bad Gift
Rules Text: If Huge Bad Gift is in your hand, it automatically plays itself if possible. All Characters become infected, taking 5 damage at the end of each turn. Each player discards their Hand.
Krampus, the demon of christmas, arrived early this year! He is a bit of a weird one, and that fits perfectly to exiles! His stats aren't that great, but no biggy, his main function is to give out gifts. And these gifts....I wouldn't say they are worth it.
One thing that is weird about them is that you are actually investing way more than your opponent has to if he draws them - which is still okay I guess, since it denies him a draw (although 7 for the biggest gift is a pretty hefty price tag). One of the problems connected with that is what i call the Ixxi-effect: you don't know when (or even if) your gifts are drawn by your opponent.
The small gift effects your own characters and the one of the opponent alike with minor damage, i don't think that is that good. The discarding of one card for the big gift is certainly advantageous for exiles, and finally the full hand discard of the huge gift can be excellent (not so sure about the poison effect though). However, similar effects can be achieved with ability cards or character abilities - and much more reliably (and often even cheaper).