Infinity Wars > News and Developer Talk

Legend Balance Changes

(1/10) > >>

ES [BoD]:
Hey guys, here are the upcoming changes, keep in mind that we will monitor these changes in the upcoming weeks and will tweak some of them if necessary.
*The changes are scheduled to go to live soon, and hopefully will be implemented by the end of the week after we have all the minor bugs fixed.

https://imgur.com/a/kxiGC

*Some texts on these cards are incomplete/require further changes before they go live such as:

- Die Another Day: will no longer be removed from the game but will be unique instead.
- Some typos in Marina's text
- AC Hellbringer: His ability will trigger at the end of the turn (and not at the start of the next turn)

*Further balance plans: next the balance team will be focusing on various OP and problematic cards both constructed and Draft, once we're done with that, we will move to re-balancing the Epic cards.

What do you think about these changes? any feedback will be greatly appreciated  :D

drewmb10:
I really like most of the changes here. I am concerned about Marina though. She seems pretty problematic in her current state. Untouchable + revive is a very, very powerful effect for 2 cost.

It might be time to take a break from draft and make some new decks now!

mew28:
Aberion seems pretty weak still.

Prince of Lies:
Seeing as he is a Champion of Force, why not give him Unstoppable and/or Bloodthirst?
Or increase his cost to 9 and stats to 15/15, give him Haste and Indestructible while on the Battlefield?

Also, with Hinekri, I'm not sure if it would be better to give her the effect of "becoming exhausted and reverting to her base stats instead of being killed by combat damage" instead of "retreating each time she engages in combat".
Either that or at least get her to raise the Diseased character regardless if her Disease killed it or another card effect or another character.

Anyway, that's just my thoughts.

Hiding:

--- Quote from: Prince of Lies on February 27, 2017, 07:00:06 AM ---Seeing as he is a Champion of Force, why not give him Unstoppable and/or Bloodthirst?
Or increase his cost to 9 and stats to 15/15, give him Haste and Indestructible while on the Battlefield?

Also, with Hinekri, I'm not sure if it would be better to give her the effect of "becoming exhausted and reverting to her base stats instead of being killed by combat damage" instead of "retreating each time she engages in combat".
Either that or at least get her to raise the Diseased character regardless if her Disease killed it or another card effect or another character.

Anyway, that's just my thoughts.

--- End quote ---

Indestructible in defense is stupid as hell.

Indestructible unstoppable is pretty dangerous and his cost would have to be really adjusted for it.

Navigation

[0] Message Index

[#] Next page

Go to full version