Stall is not fine, in any shape or form.
It may be fun for the person playing it; But it's hardly ever fun for the receiving end.
For an extreme exampple, play against a pillow fort deck in Mtg
That sounds like more spells once again. Characters need to be more emphasized, character based stall should be allowed as it is more interactive if it can be pulled off right it should be fine as all characters can generally be countered. Spell stall appears to be more guessing and uninteractive.
I disagree, while I do enjoy character based fights more, I believe having a skillbased game is more important than a stall based game.
For ex. Mass death is fine, big draw back that makes it predictable.
A mass death would not be fine if there's an opposite of it, for ex hitting support zone instead of the battlefield.
This is where power creep comes in and plays havoc as new sets are released. As time goes on, will become harder and harder to balance each set. Every card has the potential to become a combo in such away that ruins the intended effects.
All of this leads up to me advocating for rotation of sets, re-releases of old cards etc. not only would it help long term balance, but would also cut down on future development time
That is...if the devs are interested in the long-term future of the game.
Iw is very up in the air right now, on one hand the devs are working on the game again, on the other a lot of their actions lead me to believe this is more or less of a cashgrab until they run out of funds...
Edit; Forums getting on my nerves. FFS I didn't multipost, let me post without having to do a god damn runaround.