Author Topic: Evaluation of DrewUniverse as CM  (Read 7378 times)

Offline ORISOLVE

  • Hero Member
  • *****
  • Posts: 1480
  • In the service of The Holy Roman Empire since 2016
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #45 on: November 01, 2016, 02:55:05 AM »
Please cease with the bumping of this thread.
Where there's a will, there's a way.


Offline MerliniX

  • Hero Member
  • *****
  • Posts: 1398
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #46 on: November 01, 2016, 03:19:46 AM »
Please cease with the bumping of this thread.

Why? It's not like any of the complaints here have been addressed, much less rectified.

Offline OneTwo

  • Sr. Member
  • ****
  • Posts: 468
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #47 on: November 01, 2016, 07:15:09 AM »
As long as there is no sign that the CEOs and "real" Devs reading this forum, there is no need in bumping anything.

This forum sucks heavily. 10 people are frequently writing nearly the same stuff till months/years, you dont get in touch with any responsible guys from the company and its hosted by a CM who doesnt care in any way for the community.

If i would be a CEO, i wouldnt look into the forums as well. Its nothing than a complete wall of shame!

Offline goobypls

  • Sr. Member
  • ****
  • Posts: 365
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #48 on: November 01, 2016, 09:17:06 AM »
Well, it turned into a wall of shame because they never read the forums in the first place lol

Nah they're fine, I was just messing with you. I think everybody who had certain expectations of the game's development, should've probably let them go by now. It's been idk 5 years since this game launched it's kickstarter? Better enjoy what the game is still about, than stress about what you'd have wanted it to be.

Offline Zyhm

  • Jr. Member
  • **
  • Posts: 21
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #49 on: November 01, 2016, 02:00:47 PM »
This is a card game, not a social simulator. I've played this game on and off for 3 years and I've never had any problems with Drew, if anything Drew is the most CM interaction I'm currently getting a side from getting matched against ES in ranked.

I assume that Community manager would imply a work regarding community, not programming, I wouldn't be surprised if he has no access to source code at all, and people keep bugging him about bugs directly instead of posting them on forum.

I've noticed a lot of hate directed to Drew about the lack of weekly posts. Almost like there would be a new massive content patch coming out very soon, maybe even under NDA. How weird would it be that LM teams current effort is going to the new content and not much else. So I dont know why people keep crying about the lack of weekly posts if there is nothing Drew could write about in them.

But then again I'm here for the gameplay, not the chat box. I do not see any immediate or noticeable change in my daily experience with IW even if Drew would get fired or not, assuming that someone else can perform Drews tasks to the same extent or better.

Offline Roderick

  • Jr. Member
  • **
  • Posts: 30
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #50 on: November 02, 2016, 07:48:00 AM »
This is a card game, not a social simulator. I've played this game on and off for 3 years and I've never had any problems with Drew, if anything Drew is the most CM interaction I'm currently getting a side from getting matched against ES in ranked.

I assume that Community manager would imply a work regarding community, not programming, I wouldn't be surprised if he has no access to source code at all, and people keep bugging him about bugs directly instead of posting them on forum.

I've noticed a lot of hate directed to Drew about the lack of weekly posts. Almost like there would be a new massive content patch coming out very soon, maybe even under NDA. How weird would it be that LM teams current effort is going to the new content and not much else. So I dont know why people keep crying about the lack of weekly posts if there is nothing Drew could write about in them.

But then again I'm here for the gameplay, not the chat box. I do not see any immediate or noticeable change in my daily experience with IW even if Drew would get fired or not, assuming that someone else can perform Drews tasks to the same extent or better.
For a multiplayer game, such as iw, the community and social aspect is a huge part in making the game successful.
Take for example a look at wow, definitely the most concrete example. Now imagine playing wow solo....Would you play it for months on end, for $20 a month?
If that doesn't sell you, look at magic the gathering, or yugioh. They spread by word of mouth, and by other people playing it. The social aspect is what keeps a game alive, and in a game dependent on multiplayer w/o it that game will slowly die.

Then again, we're already past that point with iw unless a miracle happens.

Offline Zyhm

  • Jr. Member
  • **
  • Posts: 21
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #51 on: November 02, 2016, 06:28:39 PM »
I'm here for the gameplay, not the chat box.
For a multiplayer game, such as iw, the community and social aspect is a huge part in making the game successful.
Take for example a look at wow, definitely the most concrete example. Now imagine playing wow solo....Would you play it for months on end, for $20 a month?
If that doesn't sell you, look at magic the gathering, or yugioh. They spread by word of mouth, and by other people playing it. The social aspect is what keeps a game alive, and in a game dependent on multiplayer w/o it that game will slowly die.

Then again, we're already past that point with iw unless a miracle happens.

Alright, lets sidetrack and discuss my personal preference in gaming instead of addressing points about Drew. This comment will not add much to the actual topic, I'll just be replying to Roderick.


Magic has never been popular in my part of the world, I did enjoy the steam versions of it, until the duels.

Yogioh was very popular during my childhood(ish), it spread by word of mouth, a fully animated TV characters mouth. I'd say that if IW had an 250 episode Anime as a marketing tool, it could do a bit better with playerbase. Once the anime stopped airing, its popularity dropped drastically, it is now very hard to find yogioh packs in shops and I havent seen anyone playing it in years.

Now to more interesting stuff:
I did play WoW BC, WotLK, and start of the Cataclysm pretty much alone progressing my character.
With cataclysm Guild Wars 2 was also released and I switched to that because it had more engaging combat.  I'm still playing it.
http://i.imgur.com/uc1omzw.png
I wouldnt really call my guild that active in a game about guilds and wars.

Even tho its an MMO, I'm satisfied if I can spend about 10 minutes or less to find 4 other blokes to play the dungeon with.(Optionally to never see them again). I've had a few fun times when interacting with people, tho I wouldn't say that I'm playing GW2 because of that at all.

Path of exile is also a game I often play, even tho it too functions as an MMO, I treat it as a full on single player experience ignoring all players as much as possible, playing maps alone, disabling all chats and not trading at all.

To conclude, I do not believe that social aspect is not a huge part in making a game successful. New simcity and diablo 3 could even be considered worse due to the social aspect, where as Dwarf Fortress is being updated for 12 years now without it at all.
If infinity wars finds me an opponent in less than 5 minutes, it has succeeded to entertain me.

Offline wooferdog

  • Jr. Member
  • **
  • Posts: 72
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #52 on: November 02, 2016, 10:37:53 PM »
To conclude, I do not believe that social aspect is not a huge part in making a game successful. New simcity and diablo 3 could even be considered worse due to the social aspect, where as Dwarf Fortress is being updated for 12 years now without it at all.
If infinity wars finds me an opponent in less than 5 minutes, it has succeeded to entertain me.

I personally hate forced socialising with people in games over the Internet and agree with your statements regarding Diablo and Simcity as these are games which should be single player first with optional community features, not redesigned as community driven games with single player elements.

But I also believe that games which require 1vs1+ to be functional (basically every card game but Hex, MMOs, team based FPS, etc) need good community engagement from the creators otherwise they are doomed. If the creators make a fun and vibrant community, then it will attract fun and vibrant people which will create a fun and vibrant game experience for all players.

On topic: We were spoiled by have Teremus as the last community person - he put way too much of himself into making the community what it is today, and he suffered personally for it. Drew is not Teremus and is doing things his own way. If he is employed by Yodomare then at the end of the day it doesn't matter what we think/want, it matters what his bosses want.

Offline Zyhm

  • Jr. Member
  • **
  • Posts: 21
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #53 on: November 04, 2016, 09:45:35 AM »
Community however can as well ruin the game, for example LoL and Dota2.

The question we should be asking regarding the social aspect of the games is:
Are people playing it because they want to play it with someone, or are people playing it to spend time with their friends?

For all the arguments about how Magic is driven only by community tend to forget that Magic isn't online, you can't play against anyone from anywhere so vast population of magic players are mostly irrelevant for anyone playing. Magic is played by people to spend time with their friends.

Of course 1v1 games need an opponent to be played, but community is not meant to serve the game,rather games are meant to serve the community. If you don't have anyone to play with, its not the games fault that you don't have any friends.

Offline belial12

  • Jr. Member
  • **
  • Posts: 93
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #54 on: November 04, 2016, 02:28:56 PM »

He is rarely online in game, what is one of, if not the most important part of his job, at least most visible for community.
He often cancels tournaments without any advance notice (so players keep wasting time on waiting) and there isn't shadow of remorse in CM after that.
We virtually must beg him to do his job, constantly reminding about weekly posts and tourneys.
He single-handedly paralyzed russian translation: http://forum.lightmare.com.au/index.php?topic=66421.0
It was direct blow in future game income, since russian market is huge thus important.

From time to time our 'great' CM disappears like Houdini for few hours or days and literally no one has the slightest idea where... Quite admirable feat, unfortunately not too useful since community manager is 24/7 job.

 

Holy hell, the first link is broken since it shows nothing of the sort, Drew himself even commented and "He single-handedly paralyzed russian translation"? fix your link or you are just trying to mislead us.

and he's rarely online? seriously? most time I play his online, and if you are going to persuade me you better provide some real evidence.

this post read like the stuff I got every election year, lots of claim with not proof.

Offline mew28

  • Sr. Member
  • ****
  • Posts: 282
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #55 on: November 04, 2016, 08:15:42 PM »

He is rarely online in game, what is one of, if not the most important part of his job, at least most visible for community.
He often cancels tournaments without any advance notice (so players keep wasting time on waiting) and there isn't shadow of remorse in CM after that.
We virtually must beg him to do his job, constantly reminding about weekly posts and tourneys.
He single-handedly paralyzed russian translation: http://forum.lightmare.com.au/index.php?topic=66421.0
It was direct blow in future game income, since russian market is huge thus important.

From time to time our 'great' CM disappears like Houdini for few hours or days and literally no one has the slightest idea where... Quite admirable feat, unfortunately not too useful since community manager is 24/7 job.

 

Holy hell, the first link is broken since it shows nothing of the sort, Drew himself even commented and "He single-handedly paralyzed russian translation"? fix your link or you are just trying to mislead us.

and he's rarely online? seriously? most time I play his online, and if you are going to persuade me you better provide some real evidence.

this post read like the stuff I got every election year, lots of claim with not proof.
Please do share when you play because I am lucky to see him once a week and I play 30+ hours a week when I am active.

Offline belial12

  • Jr. Member
  • **
  • Posts: 93
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #56 on: November 05, 2016, 04:24:54 AM »

He is rarely online in game, what is one of, if not the most important part of his job, at least most visible for community.
He often cancels tournaments without any advance notice (so players keep wasting time on waiting) and there isn't shadow of remorse in CM after that.
We virtually must beg him to do his job, constantly reminding about weekly posts and tourneys.
He single-handedly paralyzed russian translation: http://forum.lightmare.com.au/index.php?topic=66421.0
It was direct blow in future game income, since russian market is huge thus important.

From time to time our 'great' CM disappears like Houdini for few hours or days and literally no one has the slightest idea where... Quite admirable feat, unfortunately not too useful since community manager is 24/7 job.

 

Holy hell, the first link is broken since it shows nothing of the sort, Drew himself even commented and "He single-handedly paralyzed russian translation"? fix your link or you are just trying to mislead us.

and he's rarely online? seriously? most time I play his online, and if you are going to persuade me you better provide some real evidence.

this post read like the stuff I got every election year, lots of claim with not proof.
Please do share when you play because I am lucky to see him once a week and I play 30+ hours a week when I am active.
sure, I don't play that much but I usually do the dailies in the evening or from 4am to 3pm, and the chance of me seeing him in any given moment in anytime in one day is about 50%.

Offline keyranaway

  • Full Member
  • ***
  • Posts: 148
    • View Profile
Re: Evaluation of DrewUniverse as CM
« Reply #57 on: November 06, 2016, 11:51:18 PM »
Right now drew is nowhere to be seen and there was a tournament that he was meant to host. No one could get hold of him or find him so it had to be made by ES luckily the tourney went on.