Author Topic: ES's Low Budget Decks  (Read 7072 times)

Offline zekses

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Re: ES's Fixed decks
« Reply #15 on: June 27, 2016, 03:14:15 PM »
What's funny about it is that in exiled/corrupted machines I didn't have to use bomb bot's effect once. Meaning rare is not strictly required.

Offline zekses

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Re: ES's Fixed decks
« Reply #16 on: July 01, 2016, 09:24:22 AM »
Tibat's assault is kinda meh. It simply doesn't know what it wants to be. Can't really beat most anything fast enough to not find itself in a bad spot when strong stuff starts coming out and stumbles are not sufficient for a finisher.

It also cannot answer any sort of cheese:
Yagron/Abominations just walk over it
Dod Avatars laugh a t it
Can't finish omnitron quickly enough


I've had somewhat better run with it after swapping stumbles to exhausts and replacing some other stuff with timely strikes, but it's still subpar because all the defense stuff just break its tempo
« Last Edit: July 01, 2016, 10:21:08 AM by zekses »

Offline ES [BoD]

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Re: ES's Fixed decks
« Reply #17 on: July 01, 2016, 10:38:54 AM »
Yea, the Tibat assault deck is the worst in the bunch, wasn't sure about placing it in the list actually, was sort of a goofie deck i made that had some situational success, i will either remove that or tinker with it until it works, tnx for the feedback Zeks!  ;D
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Offline zekses

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Re: ES's Fixed decks
« Reply #18 on: July 01, 2016, 11:56:24 AM »
Exiled Flame went 6/0 then it was thoroughly beaten by Dorby

Offline zekses

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Re: ES's Fixed decks
« Reply #19 on: July 02, 2016, 11:51:37 PM »
Overwhelming Descendants 5/1
Only lost to BS mill variant that had calamity, martyr, alpha one, symbiote and managed to draw 3 tomes of the dead one after another

Offline ES [BoD]

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Re: ES's Low Budget Decks
« Reply #20 on: July 07, 2016, 04:51:39 PM »
Updated most of the decks and made them more capable of answering certain threats:

Beasts of fire: replaced 3x drop bears with 3x hunted down.

Exiled Machines: replaced 3x bomb bot with 3x angelify.

Demonic Tribe: Added more 2 drops.

Tibat's Assault: Replaced 3x gather thoughts & 3x steadfast protectors with 3x demonize & 3x kidnapped by demons.

4 new decks: Demoralization, Overclock, Ascension & Unlimited Tokens.
« Last Edit: July 08, 2016, 11:25:42 PM by ES [BoD] »
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Offline CommunistMountain

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Re: ES's Low Budget Decks
« Reply #21 on: July 08, 2016, 11:58:46 PM »
Demonic Presence Cancer
http://imgur.com/e7Pv8Z7 (Includes 2 Kidnapped by Demons)
Deck Type: Control
Complexity: Low
Commanders: Infected Devil, Tibat the Mad Monk, Yuanshi, Sage of Ferocity (Rare)
Rares in deck: None, but the 3 Glorious Warriors can be replaced with 3 Descensions.

Use your control options to stall the game. Having 49 cards and 3 Gather Thoughts ensures that you have a surplus of cards while the opponent gets closer and closer to having no cards in deck, and whenever they cannot draw a card at the start of the turn, they take 10 Morale damage. Use Demonic Presence to accelerate this. Preferably, Spirit Armour should be applied to Yuanshi in order to maximise his usefulness. Xi is there not to deal damage, but to offer a form of chump-blocking (using weak but cheap characters to defend; countered by Unstoppable characters).


Infested Abomination Cancer
http://imgur.com/Bukjj0y
Deck Type: Control
Complexity: Low
Commanders: 2 Infested Abominations, Intimidating Monk (can be replaced with Yuanshi, and may want to consider some Spirit Armour in deck if that's the case)
Rares in deck: None.

Similar to the above deck in that you want to stall the game, except now your win-condition is changed from Morale to Fortress Damage. Kill off your Infested Abominations by using your own Abilities, preferably as fast as possible, especially against Overseers, who have Banish. Use Bury on Aboms in the deck (preferably on Turn 1, but you can always fall back on Turn 1 Intimidating Monk). Grave removal cards will render the deck pretty much useless, but thankfully not many people run them in the main deck, except for Overseers who have Soldier of Purity. This is why playing this in Ranked is a bad idea.


Warning: Using these decks will cause your opponents to have a higher chance of getting cancer. Use them only if you have a huge surplus of karma.
« Last Edit: July 09, 2016, 11:42:25 PM by CommunistMountain »

Offline Klassick

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Re: ES's Low Budget Decks
« Reply #22 on: July 09, 2016, 12:56:29 AM »
Warning: Using these decks will cause your opponents to have a higher chance of getting cancer. Use them only if you have a huge surplus of karma.

LOL
"Everyone here likes the game. We just hate the devs."
- MerliniX

Offline ES [BoD]

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Re: ES's Low Budget Decks
« Reply #23 on: July 09, 2016, 01:43:41 AM »

Warning: Using these decks will cause your opponents to have a higher chance of getting cancer. Use them only if you have a huge surplus of karma.

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Offline zekses

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Re: ES's Low Budget Decks
« Reply #24 on: July 09, 2016, 02:42:34 AM »
Demonic Tribe 5/1
Lost to siphoner cause no demonic presense

Warpath Fury 5/0

Demoralize....
I am crap at this playstyle :) While I didn't have to adjust for prior decks, this one requires me to actually learn it for any adequate results.

Offline ES [BoD]

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Re: ES's Low Budget Decks
« Reply #25 on: July 09, 2016, 08:04:09 AM »
Added Deck type and Complexity to every deck, I will work on more comprehensive and explanatory descriptions next as well as some general gameplay strategy for each deck.

Good job Zeks  :P
« Last Edit: July 09, 2016, 08:23:07 AM by ES [BoD] »
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Offline zekses

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Re: ES's Low Budget Decks
« Reply #26 on: July 09, 2016, 10:52:34 PM »
I give up on demoralization. it is just too inflexible. You can only realistically win through lingbaos will combo and are stuck waiting for it to come for the whole game. Any deck, that can gather hand and decimate you, will do so, because you have 0 attaking opportunities if you are not attacked yourself. This deck simply doesnt have a good enough toolset, and has a lot of bad matchups.

P.S. Out of maybe 20 matches golems were useful in 2. Every other time they were insta targeted or were removed. It honestly feels like golems and balances are hindering this deck.

Same for death rays. considering you wantto have as big of lingbao trigger as possible, hubris are better as they remove a threat but leave the token for further morale kill. It also works better against avatars
« Last Edit: July 10, 2016, 02:24:57 AM by zekses »

Offline zekses

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Re: ES's Low Budget Decks
« Reply #27 on: July 10, 2016, 01:08:21 AM »
Overclock 5/3
Seems to suffer from lack of permanent threat removal a bit and cannons just dont come >_<.
Also anyhting that can spam tokens that are buffier than 5 health kinda laughs at it.
Would be nice if that had a way to slap unstoppable on creatures.

Lost to tribal, that quickly outscaled it without removal in hand.
Also lost to 3cov hellmouth becuase hellmouth tokens can't be removed effectively when bomb bots/constructors keep dying to spells.

Had a hell of a hard time against extreme token Sufferer/Xi/Daode but somehow pushed through, lol. I think the game laster more that 30 minutes.

Also lost to watchmedie's 2gi fd simply based on a fact that lucca + scouting is better than ascended lucca + scouting XD

It kinda feels like overclocked suffers from being 3 gi  without any of 3p gi's toolset and splash flexibility.
« Last Edit: July 10, 2016, 02:42:55 AM by zekses »

Offline ES [BoD]

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Re: ES's Low Budget Decks
« Reply #28 on: July 10, 2016, 06:07:23 AM »
I give up on demoralization. it is just too inflexible. You can only realistically win through lingbaos will combo and are stuck waiting for it to come for the whole game. Any deck, that can gather hand and decimate you, will do so, because you have 0 attaking opportunities if you are not attacked yourself. This deck simply doesnt have a good enough toolset, and has a lot of bad matchups.

P.S. Out of maybe 20 matches golems were useful in 2. Every other time they were insta targeted or were removed. It honestly feels like golems and balances are hindering this deck.

Same for death rays. considering you wantto have as big of lingbao trigger as possible, hubris are better as they remove a threat but leave the token for further morale kill. It also works better against avatars
It's not an easy deck to play  :P 
I lost like 2 times out of 12 games yesturday with it iirc, sure it's situational but you do have glorious warriors and demoralize to help you out for morale burn.
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Offline ES [BoD]

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Re: ES's Low Budget Decks
« Reply #29 on: July 10, 2016, 06:09:08 AM »
Overclock 5/3
Seems to suffer from lack of permanent threat removal a bit and cannons just dont come >_<.
Also anyhting that can spam tokens that are buffier than 5 health kinda laughs at it.
Would be nice if that had a way to slap unstoppable on creatures.

Lost to tribal, that quickly outscaled it without removal in hand.
Also lost to 3cov hellmouth becuase hellmouth tokens can't be removed effectively when bomb bots/constructors keep dying to spells.

Had a hell of a hard time against extreme token Sufferer/Xi/Daode but somehow pushed through, lol. I think the game laster more that 30 minutes.

Also lost to watchmedie's 2gi fd simply based on a fact that lucca + scouting is better than ascended lucca + scouting XD

It kinda feels like overclocked suffers from being 3 gi  without any of 3p gi's toolset and splash flexibility.
Any deck that runs 2cov will have an advantage here, due to lightning blast, chain lightning etc.
Gonna tinker with it a bit, perhaps add move removals and jetpacks.

We are talking about BO1 matches, without the support of a good sideboard in case you run into a counter deck so you can't expect to win every match  :P

Thanks for the feedback, greately appreciated.

« Last Edit: July 10, 2016, 12:22:16 PM by ES [BoD] »
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