Verore Player: What you do not smell is called nukes card. It is odorless, tasteless, dissolves instantly in liquid, and is among the more deadlier nukes known to man.
[He puts the goblets behind his back and, presumably, adds the poison to one of them, then sets them down in front of him]
Verore Player: All right. Where did I nuke? The battle of wits has begun. It ends when you decide and we both end our turn, and find out who is right... and who is dead.
Other Player: But it's so simple. All I have to do is divine from what I know of you: are you the sort of man who would nuke the battlefield or his enemy's support zone? Now, a clever man would nuke the battlefield, because he would know that only a great fool would reach for what he was given. I am not a great fool, so I can clearly not choose the zone in front of you. But you must have known I was not a great fool. You would have counted on it, so I can clearly not choose the zone in front of me.
Verore Player: You've made your decision then?
Other Player: Not remotely! Because nukes comes from Verore, as everyone knows! And Verore is entirely peopled with criminals. And criminals are used to having people not trust them, as you are not trusted by me, so I can clearly not choose the zone in front of you.
Verore Player: Truly, you have a dizzying intellect.
Other Player: Wait till I get going! Now, where was I?
Verore Player: Verore.
Other Player: Yes, Verore. And you must have suspected I would have known the card's origin, so I can clearly not choose the zone in front of me.
Verore Player: You're just stalling now.
Other Player: You'd like to think that, wouldn't you?! You've beaten my giant, which means you're exceptionally strong, so you could've nuked the battlefield, trusting on your strength to save you, so I can clearly not choose the zone in front of you! But, you've also bested my Agent Coyle, which means you must have studied, and in studying you must have learned that man is mortal, so you would have put the nuke as far from yourself as possible, so I can clearly not choose the zone in front of me!
Verore Player: You're trying to trick me into giving away something. It won't work.
Other Player: It has worked! You've given everything away! I know where the nuke is!
Verore Player Then make your choice.
Other Player: I will, and I choose- What in the world can that be? [Other Player points behind the Verore Player. Then plays a Dragon followed by Ferocity to move it to the assault zone]
Verore Player: What? Where? I don't see anything.
Other Player: Well, I- I could have sworn I saw something. No matter. [He is having a hard time containing his laughter]
Verore Player: What's so funny?
Other Player: I--I'll tell you in a minute. First, let's end turns.
Verore Player: You guessed wrong.
Other Player: You only think I guessed wrong! That's what's so funny! I summoned a dragon when your back was turned! Ha ha, you fool! You fell victim to one of the classic blunders! The most famous of which is "never get involved in a land war in Asia," but only slightly less well-known is this: "Never go in against a Sicilian when DEATH is on the line!" [He laughs hysterically, but suddenly freezes mid-laugh and dies from loss of moral; the Verore Player played The Calamity]