Author Topic: Patch Notes 0.98.5  (Read 10322 times)

Offline ORISOLVE

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Re: Patch Notes 0.98.5
« Reply #30 on: August 20, 2014, 03:31:48 PM »
The order of factions is fine.
H4 said that the factions are ordered in descending order from the most dishonorable to the least.

Also I don't think I have the Star Trek Faction Icon.

Maybe Order Factions Based On Their Release Date Or Designed Dates.

« Last Edit: August 20, 2014, 03:34:14 PM by ORISOLVE »
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Offline The_Fallen

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Re: Patch Notes 0.98.5
« Reply #31 on: August 20, 2014, 04:05:09 PM »
I hope the bugfix of this one: "tome of the dead" is just missing in the patch notes and not in the actual patch. Else it would be quite a big issue.
Still waiting. Hope declining.

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Re: Patch Notes 0.98.5
« Reply #32 on: August 20, 2014, 04:51:04 PM »
Cult of Verore is one of the last ones! It's actually:

DoD, Exiles, FD, GI, OoS, SoA, CoV, WP, then the non cores Factionless, Federation, Klingon.

Offline Nassachi

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Re: Patch Notes 0.98.5
« Reply #33 on: August 20, 2014, 06:10:20 PM »
I still have major problems when playing Master/Apprentice games. Neither of us get any XP at all. No XP or IP shows up at all. It was like this before the patch, and we had hoped the patch would fix it.


Offline Naudilent

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Re: Patch Notes 0.98.5
« Reply #34 on: August 20, 2014, 07:24:56 PM »
Cult of Verore is one of the last ones! It's actually:

DoD, Exiles, FD, GI, OoS, SoA, CoV, WP, then the non cores Factionless, Federation, Klingon.

Interesting, that's not at all how it appears in my deck builder.

Offline Shimrra3

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Re: Patch Notes 0.98.5
« Reply #35 on: August 23, 2014, 02:38:04 AM »
•   In Windows, the taskbar icon will now flash if you get a chat message, or enter a game, while tabbed out.

Just noticed this, it definitely isn't functioning on the standalone client. Not sure if intended/known or not. Appears to work fine on the Steam client.

Also thanks again for the feature existing at all. Sorely needed.

No, I wasn't sure where to say this.
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Offline Heart

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Re: Patch Notes 0.98.5
« Reply #36 on: August 23, 2014, 05:00:04 AM »
•   In Windows, the taskbar icon will now flash if you get a chat message, or enter a game, while tabbed out.

Just noticed this, it definitely isn't functioning on the standalone client. Not sure if intended/known or not. Appears to work fine on the Steam client.

Also thanks again for the feature existing at all. Sorely needed.

No, I wasn't sure where to say this.


It's working for me, I;m on standalone.
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Offline Shimrra3

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Re: Patch Notes 0.98.5
« Reply #37 on: August 23, 2014, 05:25:12 AM »
I had it wrong. I think its when you invite another player to a match. i.e. Player A invites Player B; B accepts, game loads for both, taskbar icon flashes for B but not for A. Vice versa applies for B inviting A. Ironically it would be almost fine if it was the other way around, with the icon flashing for the player doing the inviting (letting them know the other player accepted).

I could still have it wrong.
« Last Edit: August 23, 2014, 05:30:33 AM by Shimrra3 »
Quote from: Teremus
YOU WANT BALANCE? I'LL MAKE EVERY CARD IN THE GAME VIZZERDRIX

Quote
"That was the worst driving of all time!"
"Because that wasn't driving! That was flying and burning!"

Offline Symphony

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Re: Patch Notes 0.98.5
« Reply #38 on: August 23, 2014, 11:38:40 AM »
I had it wrong. I think its when you invite another player to a match. i.e. Player A invites Player B; B accepts, game loads for both, taskbar icon flashes for B but not for A. Vice versa applies for B inviting A. Ironically it would be almost fine if it was the other way around, with the icon flashing for the player doing the inviting (letting them know the other player accepted).

I could still have it wrong.
Yes, that's exactly what's happening. Flashing only occurs to the player that got the invite.
On a side note, it would be awesome to have the client flash when a turn has ended.

Offline Shimrra3

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Re: Patch Notes 0.98.5
« Reply #39 on: August 24, 2014, 01:37:38 AM »
On a side note, it would be awesome to have the client flash when a turn has ended.
Absolutely. If we're tabbed out, of course.
Quote from: Teremus
YOU WANT BALANCE? I'LL MAKE EVERY CARD IN THE GAME VIZZERDRIX

Quote
"That was the worst driving of all time!"
"Because that wasn't driving! That was flying and burning!"

Offline bullno1

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Re: Patch Notes 0.98.5
« Reply #40 on: August 26, 2014, 08:20:51 AM »
So, under the new resolution order, does it mean Sacculas is unblockable again?

Offline stranger42

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Re: Patch Notes 0.98.5
« Reply #41 on: August 26, 2014, 01:24:38 PM »
So, under the new resolution order, does it mean Sacculas is unblockable again?

If you kidnap him on your priority (assuming he's played from command), then his effect won't trigger, or if you somehow manage to double FD commando him.

Actually, although it is difficult to stop his first proc, you can use the above effects to get rid of him before a controlled temporal anomaly re-proc later on.