Aleta, Immortal Descender
1 purity Exiles, 5 resources, 5 Morale
Unique Character - Human
If Aleta, Immoratal Descender is in your graveyard for 6 consecutive turns, she returns into play.
Pay 1, Exhaust: All cards in your hand and graveyard gain Exile X until the end of next turn, while X is the cost of the card. If the card already has Exile, the lower number is selected.
Flavor Text: (1)One descender, thousands of descendees.
(2) (After a short while of time) This may be the start of cooperation of Exiles and other factions.
Card Idea: Currently, Exiles is a faction that is not easy to splash. The most important reason is that cards from other factions don't have Exile, so the player suffer from discarding cards from other factions. This Aleta, with purity 1, can significantly reduce the lost from discarding a wrong card, and therefore significantly increase the possibilty for splashing. Also, I believe this card will not be OP, but if further test prove her strong, she will be changed to "Pay 2, Exhaust" or so.
Lore Idea: Aleta, Immortal Sorceress was caught by Vasir. In order to punish her, Vasir turned her into Immortal Descender.
Edit: The part that cards in graveyard gain Exile does not mean the player can bring back cards played before. It is just used to ensure the discard mechanics to work, as Exile effect triggers in graveyard.