Author Topic: Future card ideas  (Read 60737 times)

Offline dedektör

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Re: Future card ideas
« Reply #765 on: January 09, 2018, 10:07:15 PM »
Great, game is very nice

Offline Hiding

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Re: Future card ideas
« Reply #766 on: February 03, 2018, 03:20:48 PM »
Tabitha, Reconstructed
2p GI
3 cost
8 morale
Unique Character- Artificial Undead

2 lives

Other characters in the same zone as Tabitha, Reconstructed cannot take non-combat damage from effects your opponents control.

4/5
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Tyson, Reconstructed
2p GI
2 cost
8 morale
Unique Character- Artificial Undead

2 Lives, Charge

4/2
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Clair, Reconstructed
2p GI
4 cost
8 cost
Unique Character- Artificial Undead

3 lives, Multistrike 2

5/2
« Last Edit: February 06, 2018, 07:55:46 AM by Hiding »

Offline NatoPotato

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Re: Future card ideas
« Reply #767 on: February 06, 2018, 12:22:39 AM »
Soul Sucker
1CV or 1EX
3 cost
6 morale
Character - Demon

Whenever Soul Sucker kills a character it gains +X/+X where X is the difference between its attack and the opponents health during combat.
6/5


Sort of pseudo-consume, more effective the less health the opponent has.



Chronotronic Disruption
2 GI
2 cost
Ability

Preemptive

The next ability card your opponent plays this turn does not take effect until the end of the turn.


Can often prevent the ability from working, but even when it doesn't it still helps.
« Last Edit: February 09, 2018, 01:50:34 PM by NatoPotato »

Offline Hiding

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Re: Future card ideas
« Reply #768 on: February 08, 2018, 05:45:41 AM »
Trick Room
2p Exiles or 2p DoD
7 cost
Location- Magic

During each combat phase, instead of normal combat, characters in the Support Zone block, characters in the Defense Zone attack, and characters in the Assault Zone do nothing.

All deployed Characters that Exhaust through their own abilities move to the Assault Zone instead of the Support Zone.
---

Vigilance now pretty much gives charge, charge does nothing, everything without either gain vigilance, avatars move to assault zone when killed so they dont block forever.

Also now you can block without fear of mass death or death ray

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Projection of Will
Neutral purity
5 cost
Artifact- Magic

Pay 6, sacrifice this card and a permanent of each: Overseers Purity, Verore Purity, Exiles Purity: Skip your next planning step and instead play for your opponent during his/her next planning step.
« Last Edit: February 20, 2018, 01:47:46 PM by Hiding »

Offline Hiding

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Re: Future card ideas
« Reply #769 on: February 20, 2018, 01:51:54 AM »
The Red Mist
1p Exiles + 1p WP
3 cost
Ability- Magic

Characters gains Bloodthirst 3.

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Temporal Vortex
2p GI
6 cost
Ability- Artificial

Both players skip next planning step.

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Mechanism Pro: Office Edition
2p GI
3 cost
Artifact- Artificial

At the beginning of each turn pay 1-3 resources.

At the end of each turn, characters in the same zone as Mechanism Pro: Office Edition gain +X/+X where X is the amount of resources paid for this card at the beginning of the turn.

Subscription fees may apply.
« Last Edit: February 20, 2018, 12:59:50 PM by Hiding »