Also worth mentioning if destroyed: one card leaves play, but 2 cards enter the graveyard. For possible card triggers and effects
Just a quick question for this challenge: Do we have to pick an already existing card that needs to be in play or do we have to make two cards? Or are both possibilities viable and it is our choice?Both possibilities are allowed.
Name: The Weeping Statue
Faction/Purity: Sleeper of Avarrach and Cult of Verore
Type: Unique Artifact
While "Avarrach Has Risen" or "The Virus of Avarrach" is in your graveyard, The Weeping Statue gains Infect and deals 1 damage to every Character in play at the start of each turn. Damage inflicted by this effect is increased by 1 at the end of each turn.
Exhaust, Pay 5: Discard any number of cards from your hand. Gain 5 morale for each card discarded this way.
Exhaust, Pay 6: Discard a card from your deck. Gain Health equal to the discarded card's cost.
After the scientists of Genesis Industries had thought the plague from Avarrach had been cured, one of their exploration teams had stumbled across a curious statue from the ruins of a castle. Perpetually leaking some type of cloudy liquid from its eyes, the statue was taken in for further research.
I may have quit IW but I miss playing Sleepers and Verore together.
I still like Virus-based decks.
That would be much better. The combine rules text as presented is a bit ambigious since it doesn't explicitly say where or when exactly the location splits. I thought it would split before it arrives at the graveyard and therefore giving you living characters. Admittedly having them split after makes much more sense and is much more balanced.