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11
Community Events & Contests / Re: Location, Location, Location
« Last post by ToxicShadow on June 16, 2018, 05:40:46 PM »
Here is the long awaited ranking, 100% generated by undead demon monkeys on typewriters in an outsourced Talich GI facility!

OneTwo

mew28

NatoPotato

Hiding

ORISOLVE

Benionin

NTL

Number11

Many great designs that I enjoy and it wasn't easy for me to pick the winners, let alone the order to rank them. It was really close. But without further ado, here they are:

3rd place

2nd place

1st place

Congratulations to the winners and thank you for participating everyone. Hope to see you all in the next challenge.
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Community Events & Contests / Re: Location, Location, Location
« Last post by ToxicShadow on June 15, 2018, 02:08:06 PM »
Contest Closed, Judgement is randomly generated by Exile Demons....
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Community Events & Contests / Re: Location, Location, Location
« Last post by Number11 on June 13, 2018, 01:16:59 AM »
Borders of Exile
1p CoV, 1p EX - common
2 Cost
Location

While in play, your cards without exile cost now have Exile X-1, where X is the cost of the card.


The borders where verorians are banished.

Exiler: What are you doing back here.
Exiled verorian: Please let me back in, i'll work at a discount price.
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Community Events & Contests / Re: Location, Location, Location
« Last post by Hiding on June 11, 2018, 02:56:49 AM »
Op flame dawn rush decks ensues

It's almost like I made it 2 purity Exiles for a reason.

It still ensues it just makes for an interesting exiles/FD deck
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Community Events & Contests / Re: Location, Location, Location
« Last post by Benionin on June 10, 2018, 04:55:32 PM »
Op flame dawn rush decks ensues

It's almost like I made it 2 purity Exiles for a reason.
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Community Events & Contests / Re: Location, Location, Location
« Last post by Hiding on June 08, 2018, 07:42:10 AM »
The Labyrinthine Wastes
2 Exiles
Location
Rare
5-cost

Any characters that are deployed while CARDNAME is in play are removed from the game. Return each character removed in this way to the game in 1-3 turns after it was deployed, except it has double the power and health and becomes a demon.

It's easy to get lost in the Wastes. A day's trip can turn into a month's disappearance. And if you aren't careful, you'll end up someplace no sane traveler ever wants to visit.

In short, everyone takes a brief visit to Torment. A little Chaos, a little mischief, a little stat-buffing, a little stalling, a little ignores-token-generating-cards...
Op flame dawn rush decks ensues
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Community Events & Contests / Re: Location, Location, Location
« Last post by NTL on June 07, 2018, 08:20:06 PM »
Name: Maze of Mirrors
Faction/Purity: 2 Exiles
Type: Location
Rarity: Rare
Cost: 4
Rules Text:

Every time Character hits your fortress, create copy of that Character and shuffle it in your deck.
Exhaust, Pay 3: Create copy of target Character you control in same zone, that copy is removed from the game at the end of the turn.
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Community Events & Contests / Re: Location, Location, Location
« Last post by Benionin on June 07, 2018, 06:54:58 PM »
The Labyrinthine Wastes
2 Exiles
Location
Rare
5-cost

Any characters that are deployed while CARDNAME is in play are removed from the game. Return each character removed in this way to the game in 1-3 turns after it was deployed, except it has double the power and health and becomes a demon.

It's easy to get lost in the Wastes. A day's trip can turn into a month's disappearance. And if you aren't careful, you'll end up someplace no sane traveler ever wants to visit.

In short, everyone takes a brief visit to Torment. A little Chaos, a little mischief, a little stat-buffing, a little stalling, a little ignores-token-generating-cards...
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Community Events & Contests / Re: Location, Location, Location
« Last post by ORISOLVE on June 07, 2018, 12:01:41 AM »
Shrine of Unity
1 DoD & 1 FD
Cost: 4
Location

When a character dies in your defense zone, distribute all of it's attack and health evenly among characters in your assault zone.
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Community Events & Contests / Re: Location, Location, Location
« Last post by OneTwo on June 06, 2018, 07:21:14 AM »
Time is King

Factionless
4 Cost
Location
Epic

Rule:
For every 3 seconds the opponent takes during the planning phase, the fortress of the owner gets 1HP. If the location gets destroyed, the owner of the location gets 10 HP penalty.

Flavor Text:
Stop wasting my time!

I pass any prize to the 1st entry after my post. Cheers!

Name doesnt make sense as a location. Rename: Chronic Reconstruction Zone. Or have it be some kind of clock tower

Aye, Timeshifting Palace :P
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