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Trading Post / Re: I need a hand and some vets opinions here!
« Last post by Benionin on Yesterday at 09:39:47 PM »
My first instinct says that this trade is terribly unfair, and that it is Player One who is getting ripped off. Mechborn is a rather good legendary, and while Yagron isn't necessarily fantastic he is the best legendary for an Exiles player. While not every card in Player 1's offer is necessarily very good, it has a number of key cards for various decks, such as Hehkeem the Corrupted, Annihilate, or even Unstable Bomb-Bot. Even the Uncommons are decent cards, namely Kidnapped by Demons and Overcharged Bolt.

Player 2's offer, on the other hand, is mostly full of what I would consider chaff. The only redeeming element is that they are all some kind of premium, but foil is my least favorite kind of premium--and a number of them are simply terrible cards, like Honorable Farewell or Tribal Medicine. In my opinion the only card really of any value is the Gold Logarithmatron.

It's worth noting that trading is highly subjective and highly dependent upon context. If you're sitting on 5 soulbound Mechborns, you can afford to essentially give 2 of them away. And if you're really keen on collecting foils, even if they're never going to see play, then maybe you want the foils. But in my opinion Player 1 is offering a lot--not all of it is good, but some of it is very good--for very little.
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Community Events & Contests / Re: [CDC] Useless but fun
« Last post by Number11 on April 19, 2018, 11:07:05 PM »
Unorganized Garage
1p FD - Rare
1 Cost
Location

You no longer draw the top card of your deck, instead you draw the second card.
Exhaust: Gain one Soldier of Fortune. You don't draw a card at the start of next turn.

Cavalry Paladin: Where did I put my motorcycle. Better look harder.
Cavalry Paladin: Wait Soldier of Fortune what are you doing in my garage?

So...you indefinetly skip drawing that one unfortunate top card? :) Also, where does you that Soldier of Fortune go? To the hand or to the support zone?

Updated the card to say that the Soldier goes to the hand. And yes you will infinitely skip the first card and you could imagine the first card being Cavalry Paladin still trying to find his motorcycle. :)
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Trading Post / I need a hand and some vets opinions here!
« Last post by Klassick on April 19, 2018, 08:24:00 PM »
Hy folks! I want your opinion here! Could you guys tell what you think about this trade?

My questions are:


- It is a fair trade or not?

- If it is not, who is the one that would be most favored by this trade? Player 1 or Player 2?



The trade would envolve these cards:

Player 1 (all cards are normals)

2 Agent Coyle, mechborn (legendary)
1 Yagron (legendary)

1 Silfurstar (epic)
2 Nysrugh the Hungry (epic)
1 Subjugated Dragon (epic)
1 Syn, the Hope of Dawn (epic)

2 Grotesque Brute (rare)
2 Protector of the Dawn (rare)
1 Annihilate (rare)
2 Radariah, the Untouchable (rare)
3 Shirazius the Cruel (rare)
2 Unstable Bomb-bot (rare)
1 Aleta, Immortal Searcher (rare)
2 Crystal of Madness (rare)
1 Kali, Ascended (rare)
2 Zuza, Angelic Syren (rare)
1 Hehkeen, the Corrupted (rare)

1 Descent into Madness (uncommon)
3 Overcharged Bolt (uncommon)
2 Duelist (uncommon)
3 Pillage the Village (uncommon)
3 Kidnapped by Demons (uncommon)

For:

Player 2

1 Foil No More Heroes (epic)
1 Foil Avarrach has Risen (epic)

1 Gold Logrithmatron (rare)

1 Gold Prayer of the Dragon (uncommon)
1 Gold Unstoppable (common)
1 Foil Shieldbearer (uncommon)
1 Foil Jade Witch (uncommon)

1 Foil Tribal Medicine (common)
1 Foil Hungry Devil (common)
1 Foil Support Drone (common)
1 Foil Diseased Brute (common)
1 Foil Dust to Dust (common)
1 Foil Ferocity (common)
1 Foil Honorable Farewell (common)
1 Foil Track (common)

So, what you guys think? I will give my opinion later too, but I want you people to do it first.

Thanks in advance!
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Community Events & Contests / Re: [CDC] Useless but fun
« Last post by Benionin on April 19, 2018, 06:19:46 AM »
Emergency Reserves
Factionless
Unique Mission
Rare
0 cost

Opening
You can only have one copy of CARDNAME in your deck.
At the end of each turn, create a 1/1 Conscripted Militia in each player's support zone.

When times are desperate, even the untrained populace must fight.

You get a gun! And you get a gun! And YOU get a gun! Everybody gets a gun!

Please don't make a deck with 100 of these
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Community Events & Contests / Re: [CDC] Useless but fun
« Last post by Hiding on April 19, 2018, 02:19:18 AM »
Discard and then resurrect from the grave for a op card. But you can add to the card text to prevent that and make the rules text even more bloated.

Fixd i hope
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Community Events & Contests / Re: [CDC] Useless but fun
« Last post by ToxicShadow on April 19, 2018, 12:37:28 AM »
All targeted effects have no target restrictions and hit a random target.

Would that mean if I played Yuanshi's Wrath for example all the damage would be sent to a single random deployed character?
Would all of mass deaths kill effect target a single random character?    Would it just kill everything in play?     Would it count the number of cards on the battlefield and randomly choose that many cards to kill?

Unless its specifically just cards that say 'target' but then there's still effects that only apply to specific type of card, could laser cannon try to damage a location?  could vandalize kill a character?

It needs to have you target (or choose) something in play. So AoE or other global effects would not be affected.

 Yes to the rest. Laser cannon could try to damage a location (wouldn't do much though) or even a player (might do much) and vandalize could kill a character if you are lucky. or unlucky. depends i guess. and death ray could kill a location.
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Community Events & Contests / Re: [CDC] Useless but fun
« Last post by NatoPotato on April 19, 2018, 12:12:57 AM »
All targeted effects have no target restrictions and hit a random target.

Would that mean if I played Yuanshi's Wrath for example all the damage would be sent to a single random deployed character?
Would all of mass deaths kill effect target a single random character?    Would it just kill everything in play?     Would it count the number of cards on the battlefield and randomly choose that many cards to kill?

Unless its specifically just cards that say 'target' but then there's still effects that only apply to specific type of card, could laser cannon try to damage a location?  could vandalize kill a character?
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Community Events & Contests / Re: [CDC] Useless but fun
« Last post by ToxicShadow on April 18, 2018, 03:47:35 PM »
Unorganized Garage
1p FD - Rare
1 Cost
Location

You no longer draw the top card of your deck, instead you draw the second card.
Exhaust: Gain one Soldier of Fortune. You don't draw a card at the start of next turn.

Cavalry Paladin: Where did I put my motorcycle. Better look harder.
Cavalry Paladin: Wait Soldier of Fortune what are you doing in my garage?

So...you indefinetly skip drawing that one unfortunate top card? :) Also, where does you that Soldier of Fortune go? To the hand or to the support zone?
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Community Events & Contests / Re: [CDC] Useless but fun
« Last post by ToxicShadow on April 18, 2018, 03:42:48 PM »
Heart of Stone
Purity: 2Exiles
Cost: 6
Type: Unique Artifact
Rarity: Legendary

All targeted effects have no target restrictions and hit a random target. Whenever someone deploys a character, that character will be transformed into a random character with the same cost.

Every ability in every graveyard is played this turn and then removed from the game.

"Sure you COULD create a challenge at least mostly dependand on skill and not luck or random chance, but where is the fun in that?" - Unknown demon lord, creator of this artifact
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Community Events & Contests / Re: [CDC] Useless but fun
« Last post by Number11 on April 18, 2018, 12:37:05 PM »
The Ultimate card With The Highest Amount of Stats And Most Words Possible In a Card's Name, Truly The Grandest Best Card with The best Effects and The Best Numbers
1 purity from every faction and all future factions
36 cost
9006 morale
Unique Unlimited Artifact Location Spell Character- All Subtypes

This cards resource cost is lowered by nothing because then it wouldnt have the best numbers.

Instead of paying this cards resource cost you may instead sacrifice 3 ultra units.

Consume 100, Flying, Reach, Untouchable, Shield 10, multistrike 15, Indestructible, Infect

Cannot be removed from the game.

Additional rules text is added to this card each time a new card is printed to ensure that this card has the most rules text out of any card in existence.

The rules text added is as follows: "this card is still the best". This phrase will be repeated until this card has the most rules text out of any card.

(a card with infinite attack will always kill anything it does damage to including the fortress [assuming the card receiving the damage can die to combat damage])

infinite/1000

"Not only does this card have the most rules text, it also has the most flavorful flavor text possible" -Wordicus magistrate of unnecessarily long names, leader of the flame dawn card game club, shaper of imaginary worlds, lister of his own unnecessary titles, the last of which was created by his second in command

This card will add flavor text each time a card comes out just like the rules text rule.

The above mentioned flavor text will not actually happen because it is flavor text and not rules text and also because it would probably cause way too many bugs.


---
Possibly playable but unlikely so.

Discard and then resurrect from the grave for a op card. But you can add to the card text to prevent that and make the rules text even more bloated.
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