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Messages - NTL

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1
Community Events & Contests / Re: [CDC] The Key to Success
« on: July 08, 2018, 10:09:09 AM »
Name: Lilith
Faction/Purity: 2 Exile
Type: Unique Character - Demon
Rarity: Rare
Cost: 2
Morale: 7
Attack/Health: 6/6
Rules Text: Adaptoid

Pay 1: Lilith gains Flying until the end of the turn.
Pay 2, Exhaust: Lilith creates a 6/6 Demonborn.
If Lilith dies, all Demonborns you control get +X/+0, where X is cost you paid as Adaptoid.
---
Adaptoid: When you deploy Adaptoid, you may pay X. this Character gains +2X/+2X.

2
Community Events & Contests / Re: [CDC] Duality
« on: June 30, 2018, 08:43:30 AM »
Hiding

Prince of Lies

ToxicShadow

mew28

Number11

The winners

3
Community Events & Contests / Re: [CDC] Duality
« on: June 26, 2018, 10:12:39 AM »
Need some upper limit for global damage.

Too many effects combined on second use, Ranged alone is very strong, at least no extra lives.

4
Community Events & Contests / Re: [CDC] Duality
« on: June 17, 2018, 06:31:54 PM »
Just a quick question for this challenge: Do we have to pick an already existing card that needs to be in play or do we have to make two cards? Or are both possibilities viable and it is our choice?
Both possibilities are allowed.

5
Community Events & Contests / [CDC] Duality [Closed]
« on: June 17, 2018, 08:53:10 AM »
Make a card that has special effect only if certain card is played or already in play or in graveyard.
It doesn't mean your new card should be vanilla without considering that special effect.
Easier would be make Character-Ability, but all types are allowed.
In game example would Inter-Dimensional Phase Bot, if it worked only with Controlled Temporal Anomaly card.


(My example)
Name: Pyromancer
Faction/Purity: Factionless
Type: Character - Human
Rarity: Uncommon
Cost: 1
Morale: 5
Attack/Health: 2/5
Rules Text:

When Pyromancer is deployed and you play Firebolt, it stays in your Hand instead of going to the Graveyard.


--- Card Design Challenge Rules ---
1) The Judge appoints a challenge, it can be anything, making new card, redesigning an old one or whatever you wish.
2) All that wish to participate submit their card design. Each participant may only submit one entry per challenge, you may however edit your post as many times as you wish till the deadline.
3) After an announced deadline the Judge decides a winner. The winner then becomes the Judge for the next round, if the winner does not wish to host the next round a runner-up may do so instead.
4) All entries submitted before the deadline are guaranteed feedback, either in this thread or in another detailed feedback thread.

PRIZES
1st place: 3 alt art packs and 3 collection penta packs
2nd place: 2 alt art packs and 2 collection penta packs
3rd place: 1 alt art pack and 1 collection penta pack
All participants who submit an entry will receive a collection penta pack

SUGGESTED SUBMISSION FORMAT
Name:
Faction/Purity:
Type:
Rarity:
Cost:
Morale:
Attack/Health:
Rules Text:
Flavor Text:

Challenge Deadline: 29th June

6
Community Events & Contests / Re: Location, Location, Location
« on: June 07, 2018, 08:20:06 PM »
Name: Maze of Mirrors
Faction/Purity: 2 Exiles
Type: Location
Rarity: Rare
Cost: 4
Rules Text:

Every time Character hits your fortress, create copy of that Character and shuffle it in your deck.
Exhaust, Pay 3: Create copy of target Character you control in same zone, that copy is removed from the game at the end of the turn.

7
Community Events & Contests / Re: [CDC] Fan Fiction
« on: May 22, 2018, 03:20:47 PM »
Holy Zeal
Faction/Purity: 1 OOS
Type: Ability
Rarity: Epic
Rules Text:

Holy Zeal's cost is always equal to your maximum resources.
All Characters with 1 Health you control gain +5/+0.

Undying Light
Faction/Purity: 3 OOS
Type: Ability
Rarity: Epic
Rules Text:

Undying Light's cost is always equal to your maximum resources.
The first time a Character you control would die this turn, it survives on 1 health instead.

<Create set with Equilibrium card>

8
Community Events & Contests / Re: [CDC] 2 in 1
« on: May 22, 2018, 09:49:58 AM »
When I said 'what I want is basically 2 different cards' - I expected more variety.



Hiding

NatoPotato

ToxicShadow

Number11

mew28

The winners

9
Community Events & Contests / [CDC] 2 in 1 [Closed]
« on: May 07, 2018, 12:50:04 PM »
Make a card that must be overcharged once in order to play it (just like Black Bind Witch) and has different properties depending on what type or subtype of card you used for overcharge.
For example, card would be played as Character if you overcharged Character card and Ability if you used for overcharge any other type ( or would be played as Mission if you overcharged Human card and Artifact if you used for overcharge any other subtype - if you pick subtype instead of type to be relevant).
Therefore what I want is basically 2 different cards.


Name: Primal Fury
Faction/Purity: 3 Warpath
Type: Ability
Rarity: Rare
Rules Text:

When you play Primal Fury you must overcharge it once with card that is not Artifact or Location.
All Characters you control that can be Enraged are getting Enraged.

---Paired--- (*)

Name: Essence of Forest
Faction/Purity: 3 Warpath
Type: Character - Spirit
Rarity: Rare
Cost: 7
Morale: 7
Attack/Health: 12/16
Rules Text:

When you play Essence of Forest you must overcharge it once with Artifact or Location card.
Essence of Forest takes 2 less damage from Characters with Flying. 


(*)Paired just means its 2 cards stuck together on one card. So it is one card but you have the option which one you want to play.

--- Card Design Challenge Rules ---
1) The Judge appoints a challenge, it can be anything, making new card, redesigning an old one or whatever you wish.
2) All that wish to participate submit their card design. Each participant may only submit one entry per challenge, you may however edit your post as many times as you wish till the deadline.
3) After an announced deadline the Judge decides a winner. The winner then becomes the Judge for the next round, if the winner does not wish to host the next round a runner-up may do so instead.
4) All entries submitted before the deadline are guaranteed feedback, either in this thread or in another detailed feedback thread.

PRIZES
1st place: 3 alt art packs and 3 collection penta packs
2nd place: 2 alt art packs and 2 collection penta packs
3rd place: 1 alt art pack and 1 collection penta pack
All participants who submit an entry will receive a collection penta pack

SUGGESTED SUBMISSION FORMAT
Name:
Faction/Purity:
Type:
Rarity:
Cost:
Morale:
Attack/Health:
Rules Text:
Flavor Text:

Challenge Deadline: 21th May

10
1st place

Gold-foil (all x1): Legendary, Epic, Rare, Uncommon and Common
Gold (all x2) Legendary, Epic, Rare, Uncommon and Common
7,500 LP

-----------

2nd Place

Gold (all x2): Legendary, Epic, Rare, Uncommon and Common
5,000 LP

-----------

3rd-5th Place

Gold (all x1): Legendary, Epic, Rare, Uncommon and Common
5,000 LP

-----------

6th-10th Place

Gold: Epic x2, Rare x1
3,500 LP

-----------

11th-25th Place

Gold: Rare x2
2,000 LP

-----------

26th-50th Place

Gold: Uncommon x2
10 Collection Penta-Packs

-----------

51st-100th Place

Gold: Uncommon x1
5 Collection Penta-Packs

11
Trading Post / Re: I need a hand and some vets opinions here!
« on: April 21, 2018, 06:28:19 PM »
Everything is worth what its purchaser will pay for it.
Worth of premiums are subjective, but foils are not valued much, at least compared to gold cards.
I wouldn't trade for those foils, but I don't collect them  :P

12
Community Events & Contests / Re: [CDC] Useless but fun
« on: April 21, 2018, 02:58:51 PM »
Name: Hell's Roulette
Faction/Purity: 1 Exile
Type: Unique Mission
Rarity: Rare
Cost: 0
Rules Text:

Mission starts at 50% completion.
At the start of every turn one random Character you control has a 50% chance to get -4/-4 and this card becomes 17% less complete, and a 50% chance to gain +4/+4 and this card becomes 17% more complete.
If Hell's Roulette reaches 100% completion, all Characters you control gain +4/+4, if Hell's Roulette reaches 0% completion, all Characters you control get -4/-4.

13
Community Events & Contests / Re: [CDC] Plan to fail
« on: March 27, 2018, 05:10:53 PM »
Name: Guardian Angel
Faction/Purity: 2 OOS
Type: Unique Mission
Rarity: Rare
Cost: 3
Rules Text:

When you ploy Guardian Angel and at the start of your consecutive turns, choose 2 Characters you control. All damage that would be dealt to first Character is redirected to second Character you chose instead. If you do not choose 2 characters, Mission is resolved.
Mission becomes 25% more complete for every time damage was redirected via this card, but no more than 50% in single turn.
Once Guardian Angel reaches 100% completion, all Characters you control lose Flying.

14
Community Events & Contests / Re: [CDC] Forgotten & Rotten
« on: March 26, 2018, 08:40:08 AM »
NatoPotato

Hiding

ORISOLVE

ToxicShadow

mew28

The winners

Congratulations to the winners and thanks everyone for participating!

If you don't want to host the next contest just say it here.

15
Community Events & Contests / Re: [CDC] Forgotten & Rotten
« on: March 25, 2018, 07:05:17 PM »
Could you please rework your entry? It is hardly a mission, rather ability card.
Mission should be one time effect that contains 100% completion after certain condition(s) are met, whatever you divide it for x% or reaching full 100% at one go like NatoPotato card.

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