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Messages - xMatanX122

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1
Community Events & Contests / Re: [CDC] Rebellion
« on: September 27, 2016, 07:16:47 AM »
Beast of Ascension
3 cost
8/8 - beast
1 wp
When this card is removed from the game you can add a champion from your deck to your hand

2
Special Events & Tournaments / Re: Theme Tournament--LORE!
« on: September 22, 2016, 01:39:50 PM »
I might missed it, but when will it be?
dibs on xi who honors the dead

3
News and Developer Talk / Re: Weakly Post #25: Rebellion Wave 3 & more
« on: September 21, 2016, 11:25:08 AM »
Interesting cards, didnt think about them too much about them yet. Marina+Chef can be really annoying though and not so hard to get both. Although Marina will probably work with strong individual cards more than than swarming, which is the opposite if chef.
Disappointed there arent any dod oos combination but splashing factions always fit my taste

4
Community Events & Contests / Re: [CDC] First of Many
« on: September 09, 2016, 08:20:58 AM »
Shapeshifter Soldier
cost: 1
purity: none
morale: 3
Unlimited character
4/4
When you deploy Shapeshifter Soldier and it has no type or purity you may overcharge a character card. All Shapeshifter Soldier cards in your deck, hand, command, support and field gains its purity and type and gets bonus effects according to the card's purity(does not stack with the same purities).
In case of a card that demands 2 or 3 specific different purities you get both effects.
In case the card says purity x or y you get the purities you have from you deck among them. (if you overcharge lucca ascended and you play oos ig you get both but if you play only ig then you get only ig bonus).
(Notice the cows possibilities to dominate the meta kappa)

Exiles: When this card dies each player draws a card and then discard a card(they choose).

Warpath: -1/-0  on stats, 3 cost enrage 4, when this card becomes enraged all other Shapeshifter Soldier cards in your deck hand support command and field gains +1/+1.

***Sleepers: -1/-1 on stats, bloodthirst 3.

*not finished*


5
Does rambling count as casting? Because I can ramble on my stream and talk about things that may or may not be Infinity Wars related.
Probably can't be a bad idea to try and it can be a fun stream on the tourneys. Personally I think more match related content like whats the favorable match up, plays and cards who are unusual, expected.. etc
Even explaining then ideas behind the meta decks and plays to be more of a teachful stream could be very cool.

6
Community Events & Contests / Re: [CDC] In Name And Deed
« on: August 23, 2016, 10:39:23 AM »
Xi, Descended
1p DOD 1p Exiles
Morale: 10
Resource: 4
Unique Character - Demon
6/8
Flying
Whenever you play the exile cost of a card Xi creates a 2/2 flying demon in your support zone then each demon created by Xi's effect gets +1/+1.
"In her return from Overseer's, Xi was captured by the Exiles and taken to the Demon Wastes where she was enslaved to create demons from the lost spirits"

7
General Game Discussion / Re: What's your favorite deck and why?
« on: August 16, 2016, 08:19:54 AM »
Answer:
Xi decks, mostly with OOS or Exiles
Tokens and aoe buffs

Reasons:
Flying token swarming
Being sleepers before it was cool
Not playing sleepers
Xi

8
Community Events & Contests / Re: [CDC] Gone but not Forgotten
« on: August 13, 2016, 08:26:30 AM »
Lab Accident
2 GI purity
Ability
10 cost
remove all deployed characters from the game. at the end of the turn return each character to it's opponent support zone.
"For the 5th time, I told you not to drink coffee in here"
-Aleta

This can be a fun card to play for gi since the opponent will get the characters with base stats. as well as support for the dimensional phase bot. at first it was just battlefield and something like 7 cost but then i realised how easy it can just be to steal all characters and win.

9
General Game Discussion / Re: Tired of avatars in DoD
« on: August 10, 2016, 07:27:55 AM »
Avatars are annoying. not op. even if you can can yemporarly get rid of them itll make them do somethint only at turn 8 or 9 at best. the annoying thing is about 3 dod is just it looks like alot of gimmicky ways to surprise survive and annoy your opponent. ok i agree thats dod thing but i think they should have more ways to have plans of their own and make them work into a victory. i just love cards like xi(both token makers) and have potential to have more PLAYABLE(not ao shun for that matter) boss monsters and have the avatars changed in a way theyre not the only cards playing. could as well make them defensive while some flying tokens and a better liand is working.

10
General Game Discussion / Re: Why the Flame Dawn is the best
« on: August 08, 2016, 10:46:42 AM »
does that mean when i pay 7 resources for my aberion, im paying for the salt?

11
News and Developer Talk / Re: Rebellion Wave 2 feedback thread
« on: August 08, 2016, 10:32:39 AM »
it can be a fun effect to combo off purify. but it means you need to get an fd purity, 2 junk cards in command and waste the purify on yourself. if it will rarely be relevant (unless maybe 3 fd +5+0 can be funny). a way to remove such abuse is to change purify to 2 purity if it isnt already

12
Community Events & Contests / Re: [CDC] Genesis Mission Card
« on: August 06, 2016, 02:57:10 PM »
Technology Research
x2 Purity
3 cost
Unique Mission
When you play this card, exile an aritificial character from you hand. At the end of each turn this mission becomes 10% more complete for each Human with a different name in your support or command zone. When this mission reaches 100%, sacrifice it and return the to your support zone.

13
News and Developer Talk / Re: Rebellion Wave 2 feedback thread
« on: August 05, 2016, 10:43:42 AM »
I really like the idea and what it can add to infinity wars. Some cards are defintly stronger than others here though. The only thing upsetting about it that theyre all 2 purities so you cant really mix them together unless you have enyah. Also, I'd rather not see logrimatron getting bonuses on his effect

14
General Game Discussion / Re: Album of the new cards - discuss here
« on: July 04, 2016, 08:10:33 AM »
I really have a hard time understanding how super infectious zombie is ok. 10/10 with infect is already really strong for a 4 drop. its almost sure to kill something in that turn and then even if he dies he get a 10 damage creature with infect. he shouldnt give infect or use infect only if he survives combat to lower his snowball power. or some other tweak.

about shocking giant.. its a 1 purity wp getting a huge mid range creature removal. which is fairly stupid to give them. you wont even need unstopable to one shot or care about dying, he is also played as a spell and well its a really stupid idea but boxing it could be just hilarious. overall too much value, the damage effect would be worth at least 6 resources imo and then the stats are 7 cost worthy.

ixxi is toxic for everyone, and i dont think your opponent will draw him so oftenly. when he will he will ragequit for sure.

tulio is pretty decent and nice adding, although he has too much potential to be strong alone and either deal a huge chunk of damage or clear a defense zone alone. i thought about lowering his stats by a bit. but which was suggested (sorry dont remember by who) raising cost and purity to avoid pure puffy combos seems a good idea imo. that way if he costs more he wont get too much value and be overall nice card.

taiga seems like pure fun to me. in alot of decks, maybe because i really like token decks. it could be strong with 2p sleepers but keep in mind it dies easily. i cant be tok sure about what im saying on her, i dont play sleepers at all. (i still wonder if shes any related to unending drones).

15
Yes, I will be there with all of my smurfs

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