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Messages - ToxicShadow

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1
Community Events & Contests / Re: [CDC] Unique Connection
« on: July 17, 2018, 04:04:00 PM »
The Haunting
Purity: 1DoD/1SoA
Cost:2
Type: Ability
Rarity: Uncommon

Target a unique character in your graveyard and a deployed location.

The targeted character is risen to the support zone of the owner of the targeted location and bound to this location.

The character becomes a spirit in addition to their other subtypes.

"It is true that we honor the dead in hope that they may aid us in our time of need. However, we also honor them to keep them from returning of their own accord." - Lingbao

New Keyword:
Bound: A card with bound will suffer the same fate as the card it is bound to. In case of this card, it will be removed from game if the location is removed, destroyed if the location is destroyed and so on.

Basicly it represents the spirit of a dead celebrity haunting a location. It is also a way to give your opponent an undesireable character if they control a location.

2
Community Events & Contests / Re: [CDC] The Key to Success
« on: July 16, 2018, 07:44:24 PM »
And I have to confess that this card idea came to me after listening Powerwolf XD

Then I also have to praise your music taste and not only the card!
I am looking forward to their new album this month! ;)

3
Community Events & Contests / Re: [CDC] The Key to Success
« on: July 14, 2018, 05:52:17 PM »
NatoPotato

NTL

Klassick

Number11

Hiding

mew28

Another contest with many good entries. Makes judging not easier, but it is enjoyable to see all the good ideas. Anyways, here is my ranking:

3rd place

2nd place

1st place

Congratulations to the winners and thanks for participating everyone. Looking forward to the next challenge!

4
Community Events & Contests / Re: [CDC] The Key to Success
« on: July 13, 2018, 03:24:37 PM »
24-ish hour warning.

5
Community Events & Contests / [CDC] The Key to Success [Closed]
« on: June 30, 2018, 01:58:34 PM »
Greetings, fellow CDC Veterans (and newcomers, should any show up!)

This is the next challenge:
Design a card built around a new keyword!

Every purity and every type of card is fair game. You can make keywords exclusive for artifacts, missions and so on if you want to, or a keyword that could potentially be printed on any type of card. It is all up to you.

--- Card Design Challenge Rules ---
1) The Judge appoints a challenge, it can be anything, making new card, redesigning an old one or whatever you wish.
2) All that wish to participate submit their card design. Each participant may only submit one entry per challenge, you may however edit your post as many times as you wish till the deadline.
3) After an announced deadline the Judge decides a winner. The winner then becomes the Judge for the next round, if the winner does not wish to host the next round a runner-up may do so instead.
4) All entries submitted before the deadline are guaranteed feedback, either in this thread or in another detailed feedback thread.

PRIZES
1st place: 3 alt art packs and 3 collection penta packs
2nd place: 2 alt art packs and 2 collection penta packs
3rd place: 1 alt art pack and 1 collection penta pack
All participants who submit an entry will receive a collection penta pack

SUGGESTED SUBMISSION FORMAT
Name:
Faction/Purity:
Type:
Rarity:
Cost:
Morale:
Attack/Health:
Rules Text:
Flavor Text:

Challenge Deadline: 14th Juli.

6
Community Events & Contests / Re: [CDC] Duality
« on: June 28, 2018, 02:44:26 PM »
When Flight Trainer is returned to your hand, you can give a target Overseer Character Flying.

I really like this effect of the card. Pretty good idea imho.

7
Community Events & Contests / Re: [CDC] Duality
« on: June 25, 2018, 12:17:04 PM »
Punishment & Salvation
Purity: 3OoS
Cost: 3
Type: Unique Equipment - Dual Pistols
Rarity: Legendary

Can only be played on Sol, Champion of Vengance.

The character who is equipped with this card gains +4/+0 and Ranged.

When this equipment leaves the played area for the first time, take the card to your hand instead. Its cost is increased by 3 and it gains the following text instead of its original text:

Can be played on any non-Champion character.

The character who is equipped with this card gains Champion, Flying, Multi strike 2 and Lives 2.

"Even if I fall, another brave soul will take up my arms and my cause. There will always be a Champion of Vengance." - Sol

A new keyword and a new cardtype that you have probably seen in other tcg before in some shape or form. Here is my take on them:

Equipment: Unlike an ability, Equipment cards are attached to a character until this character dies, the equipment gets destroyed or the character leaves the game, in which case it will be moved to the graveyard.

Ranged: Ranged characters deal their damage before their opponent the first time they enter combat each turn (this counts for all attacks of multistrike if the first one doesn't kill the other character). If two ranged characters meet each other as first opponents, then they deal damage to each other normally.

8
Community Events & Contests / Re: [CDC] Duality
« on: June 17, 2018, 01:07:28 PM »
Just a quick question for this challenge: Do we have to pick an already existing card that needs to be in play or do we have to make two cards? Or are both possibilities viable and it is our choice?

9
That would be much better. The combine rules text as presented is a bit ambigious since it doesn't explicitly say where or when exactly the location splits. I thought it would split before it arrives at the graveyard and therefore giving you living characters. Admittedly having them split after makes much more sense and is much more balanced.

10
Community Events & Contests / Re: Location, Location, Location
« on: June 16, 2018, 05:40:46 PM »
Here is the long awaited ranking, 100% generated by undead demon monkeys on typewriters in an outsourced Talich GI facility!

OneTwo

mew28

NatoPotato

Hiding

ORISOLVE

Benionin

NTL

Number11

Many great designs that I enjoy and it wasn't easy for me to pick the winners, let alone the order to rank them. It was really close. But without further ado, here they are:

3rd place

2nd place

1st place

Congratulations to the winners and thank you for participating everyone. Hope to see you all in the next challenge.

11
Community Events & Contests / Re: Location, Location, Location
« on: June 15, 2018, 02:08:06 PM »
Contest Closed, Judgement is randomly generated by Exile Demons....

12
Greetings, fellow CDC Veterans (and newcomers, should any show up!)

Locations have been around from the start, but there are actually not that many of them. And on top of that, around 60% of them are in two factions: WP and DoD. So, this is the challenge:

Design an interesting non-DoD, non-WP location.

Everything goes as long as it is a location and doesn't belong to either of those factions. If you can't live without your WP or DoD and are hellbent on using one of those faction, i will accept mixed purity locations with either 1DoD or 1WP in it (but not both togheter).

--- Card Design Challenge Rules ---
1) The Judge appoints a challenge, it can be anything, making new card, redesigning an old one or whatever you wish.
2) All that wish to participate submit their card design. Each participant may only submit one entry per challenge, you may however edit your post as many times as you wish till the deadline.
3) After an announced deadline the Judge decides a winner. The winner then becomes the Judge for the next round, if the winner does not wish to host the next round a runner-up may do so instead.
4) All entries submitted before the deadline are guaranteed feedback, either in this thread or in another detailed feedback thread.

PRIZES
1st place: 3 alt art packs and 3 collection penta packs
2nd place: 2 alt art packs and 2 collection penta packs
3rd place: 1 alt art pack and 1 collection penta pack
All participants who submit an entry will receive a collection penta pack

SUGGESTED SUBMISSION FORMAT
Name:
Faction/Purity:
Type:
Rarity:
Cost:
Morale:
Attack/Health:
Rules Text:
Flavor Text:

Challenge Deadline: 16th June.

13
Community Events & Contests / Re: [CDC] Fan Fiction
« on: June 05, 2018, 02:48:00 PM »
Dummy Zombie’s purpose is to just buff scavenger it seems. Can maybe also be used for sacrifice or graveyard shenanigans not sure which though.

Just a short comment to this: What i had in mind was that it synergizes with the Titan card, just like Placebotron does. So it makes Zombie Abomination a bit cheaper. However, you could potentially combo it with Death Blast, SoA Aletha or Necropolis in addition to the scavenger. At least that is what i had in mind for it.

14
Community Events & Contests / Re: [CDC] Fan Fiction
« on: May 29, 2018, 05:59:59 PM »
Spell Feint
Purity: 1CoV
Cost: 0
Type: Ability
Rarity: Common

Deal 0 damage to all characters.


Dummy Zombie
Purity: 1SoA
Cost: 0
Morale: 0
Type: Character - Undead
Rarity: Common
Stats: 0/1

If Zombie Dummy is in play at start of the combat phase, it kills itself.

"Moves like a typical zombie, sounds like a typical zombie, less dangerous than the average kitten" - FD Scout

Are these in a set with cannon fodder?

No, with Placebotron.

15
Community Events & Contests / Re: [CDC] Fan Fiction
« on: May 29, 2018, 12:13:02 PM »
Spell Feint
Purity: 1CoV
Cost: 0
Type: Ability
Rarity: Common

Deal 0 damage to all characters.


Dummy Zombie
Purity: 1SoA
Cost: 0
Morale: 0
Type: Character - Undead
Rarity: Common
Stats: 0/1

If Dummy Zombie is in play at start of the combat phase, it kills itself.

"Moves like a typical zombie, sounds like a typical zombie, less dangerous than the average kitten" - FD Scout

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