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Messages - OneTwo

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1
General Game Discussion / Re: How dead is this game?
« on: October 05, 2018, 06:28:57 AM »
So i guess, IW is dead and they try to ride a new horse:

HERO SPOTLIGHT: BECOME AN INFINITY HERO
 
Quote
Dear Hero,
 
Lightmare Studios are excited to announce a premium limited-edition bonus battlefield in Infinity Heroes, available exclusively for existing Infinity Wars players who back our Kickstarter!

Back our Kickstarter now to receive long lasting in-game rewards. All reward tiers include hero unlocks, an invitation to early access of the game and a place in our backers Hall of Fame!


Infinity Heroes is a simultaneous turn-based strategy card game for mobile and PC which promises an evolved playing experience with the introduction of pre-defined decks that you can manipulate with in-game choices. Gameplay has been designed to let you jump into the action, whether you’re a casual player or competitive streamer. Games can also be played at a competitive level without spending a cent.

A spiritual successor to Lightmare Studios' cult hit Infinity Wars, Infinity Heroes revamps certain aspects of its predecessor to present them in a brand-new way. With a rotating roster of heroes, constant fresh content and updates that keep the game competitive and fresh, Infinity Heroes let’s you unleash your inner hero!
[/i]

Didnt do much research if that is something for me, but somehow im in huge doubt.

2
Community Events & Contests / Re: Location, Location, Location
« on: June 06, 2018, 07:21:14 AM »
Time is King

Factionless
4 Cost
Location
Epic

Rule:
For every 3 seconds the opponent takes during the planning phase, the fortress of the owner gets 1HP. If the location gets destroyed, the owner of the location gets 10 HP penalty.

Flavor Text:
Stop wasting my time!

I pass any prize to the 1st entry after my post. Cheers!

Name doesnt make sense as a location. Rename: Chronic Reconstruction Zone. Or have it be some kind of clock tower

Aye, Timeshifting Palace :P

3
Community Events & Contests / Re: Location, Location, Location
« on: June 05, 2018, 06:12:36 PM »
Time is King

Factionless
4 Cost
Location
Epic

Rule:
For every 3 seconds the opponent takes during the planning phase, the fortress of the owner gets 1HP. If the location gets destroyed, the owner of the location gets 10 HP penalty.

Flavor Text:
Stop wasting my time!

I pass any prize to the 1st entry after my post. Cheers!

4
General Game Discussion / Re: How do I chat in game?
« on: March 21, 2018, 05:48:21 AM »
Dont have the game installed anymore... but there used to be a public chat in the below left corner.

Sorry, have no solution in that case and dont know if its a bug or they have turned the chat off.

5
General Game Discussion / Re: How do I chat in game?
« on: March 20, 2018, 08:54:27 PM »
Use /w or /whisper "name" without the "".
maybe there are some other interesting commands you can see with typing /h or /help

Cant remember for sure if IW supported shortened forms of the words.

6
Community Events & Contests / Re: [CDC] Rig the deck [Closed]
« on: January 24, 2018, 09:03:42 AM »
Name: Call Bullpuffy
Faction/Purity: 2x Exile
Type: Artifact
Rarity: Epic
Cost: 5
Rules Text:

While Call Bullpuffy is on the battlefield, all Character Abilities in both decks are silenced. Targets Flying, Charge and Vigliance. When Call Bullpuffy is removed, only the Deck of the Opponent is restored to normal.

 :P

I know its closed, GG NTL!

7
General Game Discussion / Re: Player of the Year 2017 Nominations
« on: December 19, 2017, 01:00:52 PM »
Alright, so i nominate Mew28!

8
Quote
Mehh this is an example of why IW has low players.

Yeah, you are maybe right... IW maybe would have more (15yrs old players) if there is some kind of real insulting is going on. Maybe more people would play the game, if the attitude is not so grown up and more sizecutted to teenager standarts.

More trashtalk, more humilation, more harassment... more of anything but a shady comment like "d´oh, but im better than you".

In some games, thats the classic competitive standart message to start a new invite interaction for battleing the "luck" argument out. From my point of view, you missed the chance of social interaction and a new fun match that hooks you emotionaly more than stumbling into the next random guy.

9
The problem with "meaningful" is that it always ends with a must-do or must-have! At the end of the day, game is centered around those few strategies or the impact the 1drops have.

Instead of giving each faction a meaningful 1st turn weapon, it sounds much more interesting, to give no faction any meaningful 1st turn weapon. No charge or vigliance either!

Commanders are not allowed to use their abilities from command. Commandzone is only allowed for 5 cost or bigger cards.


10
News and Developer Talk / Re: Legend Balance Changes
« on: February 27, 2017, 08:40:56 PM »
All new version of cards seem to be soulbound.
Does this mean that all legendary's I have now won't be tradable anymore? Or is it just a little design flaw?

Cause of the Pics?

Thats just cause the cards do only exist on PBE (well, its more CBE i think?!) right now. So far, all cards that got nerfed/buffed/completly reworked were still tradeable - everything else would be just inacceptable for the whole community :)

11
The Exiles / Re: Grimmish, ways to play
« on: February 27, 2017, 07:31:33 AM »
Didnt play a lot with the Rebellion Set, but isnt Grimish just a simple bet, that you can Demonize him faster than the opponent use a kill spell?

So early Round 2 and 3 maybe massive hitting the fortress, and then depending on Priority just Deomize him. Sounds not that bad to me.

12
Trading Post / Re: Blow-Out Sale - Everything must go!
« on: February 25, 2017, 03:39:48 PM »
bump

13
General Game Discussion / Re: Buying specific cards?
« on: January 31, 2017, 07:17:12 PM »
Maybe a noobish question, but i play from yesterday. So i can't destroy a cards for building new one like in every card game? I could only get it from boosters or pre-build decks?

And other players ;) But yeah, correct.

Quote
Second one - i get many boosters from quests or promo codes. But none of them are tradable... So only a boosters bought from cash i can sell or give anyone?

Right, all the free cards are Soulbound. But beside from cash you can farm IP (F2P currency), those cards are tradeable as well. With IP you are able to buy complete Rift Run decks as well, but thats a thing i would test maybe a little later. Its a draft mode.

Quote
Third. Is there any list of cards i can get from so many types of booster? It would be helpfull to deicide which one invest to for getting specific cards for deck :)

http://infinite-network.com/

Take a look at the Card Sets. Any = Collectors pack, everything else in the drop down is from oldest to newest, starting with IW2013 as "core set" and Rebellion was the last release.

14
General Game Discussion / Re: Buying specific cards?
« on: January 31, 2017, 07:10:38 PM »
That system sounds pretty easy for me. It makes the already popular and playable cards even more valuable, and doesnt change much on the trash cards which noone wants.

When popular cards get more valuable, noobs will have a harder time to get a hand on it and that even amplifies the frustration of opening a bad pack with 5 garbage cards.

Or did i miss something?

Sure, its not easy to find something that supports trading, doesnt cut Yodomares money supply too much and still gives some merit to the players.

Lets think about a Slot machine - any card (SB or not) can be used:

1 Legendary = 2 Epic Tokens
1 Epic = 1 Epic Token
5 Rare = 1 Epic Token
10 Uncommon = 1 Rare Token
25 Common = 1 Rare Token

Rare Tokens allows you to play for Misc Items like Booster, Rift Run Tokens, Avatars, Battlefields
Epic Tokens allows you to play for Penta Packs.

Both with a chance to failure!

What happens? Having trades might be more relevant, cause a noob can exchange a unplayable and right now untradeable Epic into worthy lower cards! If there will be a Penta Pack out of the Epic token is still left to some degree of luck, and if the Penta Pack drops better than the used Epic is 100% up to luck! Might be interesting for Vets and Premium Collectors.

The Rare Tokens are interesting for both. Newbies having a real hard time to farm 2k IP for Rift Run (lets face it, only mode with fast queue!) and Vets simply trying to reroll commanders as often as possible for high runs or checking the drops for Premium Cards!

From my perspective, still the best way to support the core experience of the game, having advanage for everyone and might not harm the income of IW too much. Cause right now it feels that the IW income is centered around DLCs, Alt-Arts and Pre-Orderes. Selling more packs might be a possible impact, cause having 24 useless Commons makes it maybe more tempting to buy a fast pack for reaching the 25 faster with even the possiblity of a good card drop.


15
General Game Discussion / Re: Buying specific cards?
« on: January 31, 2017, 03:36:19 PM »
and vet's probably would only use it for getting rid of they're soulbound cards

Its the same debate as always. Let me show you a picture:



The untradeable, unneeded and totaly useless cards i payed money for are bothering me way more than the 14 soulbound cards!

There is a reason this stuff is stored on a trash account - noone wants it. I dont even wanted to see it on my Main Account!

It would be a waste of time, to find around 330 Newbies are willing to take a 3card playset of the Soldier of Fortune. Last two times i were gifting cards to new players i didnt even had a response... oh sry, MarvelousChester was so kind and responded with a nice chitchat. But still, didnt had the chance to get rid of useless cards :P

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