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Messages - Poga

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1
General Game Discussion / Re: *Faint Rumblings*
« on: July 06, 2016, 11:31:02 AM »
Ill let him know. And yes i know that was the original original quote.

2
General Game Discussion / Re: *Faint Rumblings*
« on: July 06, 2016, 02:07:08 AM »
Mad monk was. Well. It was a thing.

3
General Game Discussion / Re: *Faint Rumblings*
« on: July 06, 2016, 02:06:23 AM »
So hows stuff and things. See you still knocking around ori. Any others still running the rifts and what not

4
General Game Discussion / Re: *Faint Rumblings*
« on: July 06, 2016, 01:59:15 AM »
Just clarifying I have not been at lightmare in almost a year now. So ignore the (design and qa) title. I dont know how to get rid of it.

5
General Game Discussion / *Faint Rumblings*
« on: July 06, 2016, 01:44:23 AM »
* rumble rumble *

6
General Game Discussion / Re: Lore Changes in Campaign?
« on: May 27, 2015, 06:20:42 AM »
We are working on consolidating and fleshing out the official lore over the next coming weeks and months. It would be safe to assume the only official lore would be the new campaign and flavor text on cards. Some of the flavor text on cards may even be changing.

7
News and Developer Talk / Re: [Patch Notes] Version 1.4
« on: May 22, 2015, 03:40:59 AM »
First

8
#dropbearIlluminati

9
News and Developer Talk / Re: [Early Patch Notes] Version 1.3.11
« on: February 27, 2015, 06:21:13 AM »
Wait, what? Does it mean we can play with Russian language here? Or is it just means that the Russian language now available at the Russian server? I'm confused about this part:
Quote
With today’s patch, we are pleased to announce that we are able to fully support extra languages, and you’ll notice that if you want to, you can now play Infinity Wars in Russian.

A side effect of making a Russian version of the game is the ability for people on the English client to play with the Russian localisation.

10
News and Developer Talk / Re: [Early Patch Notes] Version 1.3.11
« on: February 27, 2015, 05:58:45 AM »
Awww yeah, first big patch of 2015. More to come in the future, thank you everyone for your patience!

I'm not sure I can consider a bug fix patch a 'big' patch.

Big/Proper/Normal/Not hotfix

11
News and Developer Talk / Re: [Early Patch Notes] Version 1.3.11
« on: February 27, 2015, 05:36:20 AM »
"Splat can no longer incorrectly target the command zone with the damage portion of the ability."
But, but... You said it was intended ;_;
It should still be able to kill command, just at 3 cost and sacrificing deployed characters.
Anyway, i won't lie, it makes me disappointed that it took you guys almost 3 months to push a new patch, and that said patch doesn't even update the login screen into saying 2015. I'm fully aware of the fact you guys do a lot of stuff at a time, but still...

It actually does turns out, we are changing the subtitle from 2014 to Order. ^_^ must have missed the patch notes.

12
News and Developer Talk / Re: [Early Patch Notes] Version 1.3.11
« on: February 27, 2015, 04:29:04 AM »
Awww yeah, first big patch of 2015. More to come in the future, thank you everyone for your patience!

13
General Game Discussion / Re: Math or Heart
« on: February 27, 2015, 01:36:43 AM »
I prefer math, I play control decks and this quote pretty much sums up how i play.

“To secure ourselves against defeat lies in our own hands, but the
opportunity of defeating the enemy is provided by the enemy himself.”
― Sun Tzu

MASS DEATH FOR DAYS!

14
General Game Discussion / Re: Patch theories?
« on: February 27, 2015, 01:30:31 AM »
I think they are gonna do cool stuff! Like, some kinda cool stuff and other not so cool stuff, but oh boy, will there be stuff, such stuff, very stuff.

15
Hello everyone! :D

Right away I'd like to say that I love all of this discussion surrounding the champion mechanic and its impacts on the Overseers and the game as a whole. I love nothing better than reading through posts and seeing how both sides of each discussion and thinking.

I'll let you guys all know that while we do like what we did with the champion mechanic in terms of direction and increased variety with a limited set of cards. We are also aware of power level concerns and are in the process of reviewing the Overseers, both their existing cards and the added support they will receive Oppression.

We are just back from our end of year holidays and are diving back into development. Expect more posts from myself as i endeavor to bring the community closer to development in terms of the whys and why-nots.

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