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Topics - Berabouman

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1
General Game Discussion / Can't log in, multiple errors including Java
« on: October 23, 2014, 04:31:53 AM »
So once again there is no Bug forums so I'm posting it here. (and forwarding it to support) Yes I still play once in a while. :)

I tried logging it, couldn't connect to server, program hung. Tried again, stuck at logging. Restarted computer, tried again, and I got this error in Java :

java.net.ConnectException: Connection timed out: connect
   at java.net.PlainSocketImpl.socketConnect(Native Method)
   at java.net.PlainSocketImpl.doConnect(Unknown Source)
   at java.net.PlainSocketImpl.connectToAddress(Unknown Source)
   at java.net.PlainSocketImpl.connect(Unknown Source)
   at java.net.SocksSocketImpl.connect(Unknown Source)
   at java.net.Socket.connect(Unknown Source)
   at com.sun.net.ssl.internal.ssl.SSLSocketImpl.connect(Unknown Source)
   at com.sun.net.ssl.internal.ssl.BaseSSLSocketImpl.connect(Unknown Source)
   at sun.net.NetworkClient.doConnect(Unknown Source)
   at sun.net.www.http.HttpClient.openServer(Unknown Source)
   at sun.net.www.http.HttpClient.openServer(Unknown Source)
   at sun.net.www.protocol.https.HttpsClient.<init>(Unknown Source)
   at sun.net.www.protocol.https.HttpsClient.New(Unknown Source)
   at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.getNewHttpClient(Unknown Source)
   at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source)
   at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(Unknown Source)
   at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
   at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(Unknown Source)
   at java.net.URL.openStream(Unknown Source)
   at launcher.InfinityWarsLauncher.getServerChecksumForUpdater(InfinityWarsLauncher.java:210)
   at launcher.InfinityWarsLauncher.<init>(InfinityWarsLauncher.java:42)
   at launcher.InfinityWarsLauncher.main(InfinityWarsLauncher.java:33)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
   at java.lang.reflect.Method.invoke(Unknown Source)
   at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)

Exited, waited for the launcher to update, but got an even longer version of the message above.

Restarted, ran as adminstrator etc etc with no progress.

2
General Game Discussion / "Experience the Best Old" quest
« on: August 19, 2014, 04:10:08 AM »
Is this bugged? Once again, not sure so didn't file bug report. I don't seem to gain any experience towards completing it, so I'm figuring that it's just the older quest that for some reason wasn't removed from my profile?

3
C'mon guys, I know he's strong but not THAT strong...you don't need to remove him from the game completely! :)

Seriously though. He's gone from my deckbuilder and I can't find him no matter what filters I use. Is this intended?

4
General Game Discussion / Can't sign up to the Youtube channel?
« on: August 06, 2014, 11:23:38 AM »
Not sure if this is technically a bug so I'm posting here instead.

I clicked on the "Subscribe to your YT Channel" button in-game and was taken to a website which asked for my username and PW. Put them in, the page just refreshed with no change. What gives? (I'm using Chrome BTW)

5
Haven't been able to log in for the last hour or so, keep getting consistent time-outs. This is the same whether I use the Steam client or not.

Anyone else experiencing this?

6
Deck Building / Any good combos with dual purity DoD?
« on: June 20, 2014, 10:39:31 AM »
I have quite a few DoD cards but not enough to make triple purity DoD (which TBH I find rather boring to play and against) so I thought I would make another faction splash.

However...it's not quite working out for me. It seems that whatever I splash I either die to late-game, big creatures or both. Currently I am using a WP/DoD deck because Aleta is great with Yuanshi/Daode...but yeah not doing too well.

Anyone have good ideas for what might be the last faction?

7
General Game Discussion / Deck counting as illegal when it's not?
« on: June 15, 2014, 02:23:16 PM »
The game keeps on telling me my deck is illegal for all formats when it's...not. I've checked repeatedly.

Is this just a temporary problem, like people's decks vanishing?

8
That's what is currently happening on my end. Tried relogging, same deal. It's been going on for about a hour now.

Anyone else experience this?

9
Trading Post / Berabouman's Trading Thread
« on: June 15, 2014, 02:53:37 AM »
Well after opening 30 packs of Ascension I can finally trade some stuff!

Ascension :

Aleta, Immortal Survivor
Cassial, Champion of the Cause X 3
Azael
Lilariah X 3
Omnitron
Rampant Virus X 4
Kali X 2
Bromich's Banner X 3
Apparition X 2
Shirazius X 2
Ultra-Unit

Stuff from older sets :

Annihilate
Hidden by Clouds
Decrepit Crystal
Karani
Skraar

What I'm looking for :

Sol, Angel of Vengeance (then again, everyone is looking for this)
Undeath Wish X 2

Low-priority wants -

Devil of Despair X 2
Cresill the Mad X 2
Tome of the Dead X 3
Shifting Stone X 2
Sinister Corruption X 2

Feel free to offer other stuff even if it's not on the list, I am open to offers. I'm on (usually) at about 12 to 3 AM IWT, sporadically after that, then on again at about 11 AM to 2 PM IWT.

10
General Discussion / Azael health and morale boost
« on: June 14, 2014, 08:39:09 AM »
Do you get the health and morale when he comes into play, you play him, or both? The card doesn't make it quite clear.

If you use Controlled Temporal Anomaly on him, do you get the health and morale? What about Awaken?


11
Not sure if this is the right board, but it does say trading, so...:)

Anyway yeah, I have a few that I want to get rid of, but I want to figure out exactly how much they are worth in proportion to other cards. Is there a rough guide, like 2-3 times more?

12
As far as I know, some do and some don't. Dark Wish seems to require it, but I can't remember if Cartographer does. Same goes for Aleta's Discovery et al.

I think the wording should be changed to be clearer than it is right now. Either that or all search should require a reveal, or none should - makes things clearer.

13
General Game Discussion / Banish and Infected Purifier - bug or not?
« on: June 13, 2014, 04:32:32 AM »
Wasn't sure whether to report it because I didn't know if it was working as intended - when Banish is cast on an Infected Purifier, it becomes a 8/4 Sleeper instead of being removed from the game.

14
General Game Discussion / Random thoughts/comments on the new cards
« on: June 12, 2014, 04:40:22 PM »
So everyone was kung-fu fighting...I mean, playing with angels. :)

Angels seem pretty cool so far, may need some tweaking here and there in the future, but let's wait for the next few weeks to decide that! Big props to LM for having non-flying angels, non-white angels and non-female angels.

Sol seems pretty broken. You can kill your own angels pretty easily and then he gets mad buffs.

Azazel is cool, but his animation looks...really weak for a 35 drop. I mean, he shouldn't even need to use guns, he can throw energy bolts or something. His art is good but his animation makes him look like a 1-2 drop.

Best Fiends is the most terrible name for a card ever. I love puns but lame puns just make me sad. It's approaching MTG levels of badness...at least IW has far superior flavor text most of the time. In any case, I hope this is just a one off and everything is named better in future. :) (Personally I would have gone with "Deathsworn" or something, but that sounds like a metal band...then again I love metal...ok now I'm ranting...)

Lucca is even more overpowered now! She even gives HERSELF +2+2! Somebody stop this madness! (say everything in a wrestling announcer voice)

Xi art is nice, Xi ability is kinda...meh. At least IMHO.

Was wondering why they didn't just make a 2, 3 and 4 drop Kali. Would be nice to have a Legendary cycle.

15
So far I'm STILL playing the same 8-10 people almost all of the time, (generally only 2-3 at any given time) and if it wasn't boring then, it sure is now. :) Most of the players I've spoken to say that they're playing against even LESS people.

Does LM have any plans to address this? There have been some good suggestions going around, like widening the band of possible players, other formats etc, but I don't think there has been an official dev response yet. Is it one of these "when we'll get to it" things?

I don't mind waiting, but I would like it to be looked at at some point...spamming global chat for games only gets you so far. :)

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