This card has little to no effect, quickly filling the bottom of your opponent's library with cards... until they accidentally shuffle the deck. The cards arent entirely useless though, unlike Misinformation, they are card draw but which quickly bleed out the opponent.. and its not like theyll help much, theyre just going to be drawing more Lurking Doubts.
I just wonder, are there actually cards that reshuffle your library? I mean in a physical card game the 'shuffle cards into your deck' or 'search from your deck' type cards would require you to reshuffle your library, but that is not necessarily true for a digital card game.
Time for fun! has you shuffle in 20 cards. However it is very unlikely that a player ends up reshuffling his/her deck.
Swift Tactician 1p FD - Rare 1 cost 6 morale Unique Character - Human 4/4
Overcharge: Swift Tactician gains +4/0 until the end of turn. At the start of the first turn if Swift Tactician is a commander: - If the opponent has no Location cards in hand or deck, replace all your Location removal cards in hand or deck with Red Tape. - If the opponent has no Artifact cards in hand or deck, replace all your Artifact removal cards in hand or deck with Purify.
Piggy Bank Boar 1p WP, 1p GI - Epic 4 Cost 12 Morale Character - Artificial, Beast 10/10
Pay extra 2 resources on deployment to get Haste. Pay 4: Enrage 8(Pay 4 to enrage this character, giving it +8/+8. This ability can only be used once.) When enraged, Piggy Bank Boar gains untouchable next turn for the duration of the turn. Pay 1: A resource is stored in Piggy Bank Boar. Pay 1 Piggy Bank resource: Gain 1 resource this turn. (Only works while there is a resource in Piggy Bank Boar)
Scorpion of Decay 1p SoA - Common 1 Cost 3 Morale Character - Undead, Insectoid 3/3
Characters that enter combat with Scorpion of Decay become Poisoned, taking 1 damage at the end of each turn. The first time Scorpion of Decay enters combat with a Character, the opposing character is moved to the Support Zone and is exhausted at the beginning of the next turn. Neither Character takes combat damage as a result.
Dragon of Return 1p CoV, 1p OoS - epic 10 Cost 12 Morale Character - Dragon 20/20 Flying, Unstoppable
When you deploy Dragon of Return you can target a deployed character and send it to the owners hand. If Dragon of Return is returned to your hand then all characters in all assault zones are returned to the respective owner.
Does "Unaffected by anything except for combat damage." also apply when it is not deployed. Does Awaken or Denial of Reason work on it?
Ah right IW has a weird thing where effects still work even when not played. Id say it only applies when it is in play including in command．I mean if you want to have a neutral commander sure why not.
I mean for the most part there is not much point in it I feel maybe even having it 11 cost wouldnt be too op? You cant buff it or anything because any buff ability or spell would have no effect on the card. Maybe it can be used in DoD or stall win or FD for inevitable final blow. I think giving it charge would work because its in hand when any card that gives charge takes effect.
Maybe you could also choose it as a finisher for warpath? Martyr of Life would work with it, though tbh if you get martyr of life off you pretty much already win anyways
You can also get him for cheap by using Sleepers to revive him after discarding Pure-Silver Knight or placing him in the graveyard with Fill the Graves.
Remove opponent Characters Unblockable while Omnispace is in play. Exhaust: Target Character you control gains Unblockable and Reach until the end of turn.
"This great artifact can transport you to any location or dimension. You can even reach behind enemy lines."
This cards art is of the artifact floating in outer space. When making use of the Unblockable instead of Reach, you can go for raw damage or make use of character abilities like Genesis Spy or Genesis Scavenger.