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Messages - Klassick

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Suggestions / Hey, devs, look here!
« on: July 16, 2018, 09:01:42 PM »
I suggest someone to clear the msgs from the user Galenjose or to give powers for someone to do so.

Yodomare, it is not that hard.

Community Events & Contests / [CDC] Unique Connection
« on: July 16, 2018, 06:08:47 PM »
-> Design a Card that interact with one or more Unique Characters.

In game examples -> The Price of Fame; Verore Brute; No More Heroes; Spawn, Fierce Companion; Search for the Key; Champions Attendent; Strenght of Leadership; Champion's Companion/Herald; Defiant Herald; Forerunner of the Champions.

--- Card Design Challenge Rules ---

1) The Judge appoints a challenge, it can be anything, making new card, redesigning an old one or whatever you wish.

2) All that wish to participate submit their card design. Each participant may only submit one entry per challenge, you may however edit your post as many times as you wish till the deadline.

3) After an announced deadline the Judge decides a winner. The winner then becomes the Judge for the next round, if the winner does not wish to host the next round a runner-up may do so instead.

4) All entries submitted before the deadline are guaranteed feedback, either in this thread or in another detailed feedback thread.


1st place: 3 alt art packs and 3 collection penta packs
2nd place: 2 alt art packs and 2 collection penta packs
3rd place: 1 alt art pack and 1 collection penta pack
All participants who submit an entry will receive a collection penta pack


Rules Text:
Flavor Text:

Challenge Deadline: 31th July

P.S.¹ I do accept a help from this kind of event veterans to judge :)

P.S.² As you guys can see, Champions are included at this Challenge

Community Events & Contests / Re: [CDC] The Key to Success
« on: July 16, 2018, 05:34:31 PM »

Nice to won here :)))

I will post a challange soon, nothing fancy, but let's keep this going.

And I have to confess that this card idea came to me after listening Powerwolf XD

To end and tbh, I would not like to see any more Coyles, but I could not resist to use the "This isn't even my final form!" at this card.

See ya folks

Community Events & Contests / Re: [CDC] The Key to Success
« on: July 13, 2018, 10:46:40 PM »

Is there an enraged defence? Or an enraged… death? That would be cool as a concept as a whole. Gains stats when something happens. Though maybe change the name there is already an enraged.

I like the concept too, It would cause funny interactions and, yup, we need better names :)

We have some characters already like this (Diseased Brute), but I guess the ideia has 'too much room' to explore.

Community Events & Contests / Re: [CDC] The Key to Success
« on: July 12, 2018, 07:31:46 PM »
Name: Agent Coyle, Werewolf Paladin

Faction/Purity: WP and FD (not "OR")

Type: Unique Character - Human Beast

Rarity: Legendary

Cost: 6

Morale: 10

Attack/Health: 10/10

Keyword: Charge and Enraged Furious Attack +2

Card Text:

Agent Coyle, Werewolf Paladin cannot be killed from non-damage sources.

Pay 10, Exhaust: Agent Coyle transforms into a 25/25 Flying, Unstoppable Dragon.

Flavor: This isn't even my final form!


Enraged Furious Attack: Characters with Enraged Furious Attack Gain +X/+X each time they attack.

Obs¹.: Ok, I know, it works in a similar way as Aberion's Apprentice.

Obs².: I thinked about a 'Tenacious Defense' concept too (that is just the opposite)

Obs³.: The dragon doesn't have Enraged Furious Attack or the ability to not be killed from non-damage sources.


Concept: The Werewolf Paladin looks like as a Human at the beggining, but starts to 'evolve' into a Werewolf after each attack. So, the card 'evolves' - just like Zomborg - after each attack until it reach the third attack, where his transformation into a the Paladin Werewolf is complete.

I confess that it might be a little OP, cause things like unstoppable, swift strikes, etc., but, let it be... I am not the judge here XD

See ya folks

NTL - thank you very much for the information :D
I am currently 10 in the ranking :)

The game is dead though, so that means nothing.

Not all... I see people that still care about the ranked prizes. I used to, but not anymore.

The nice thing is, the prizes are automatic.

We can discuss if it is 'worthy' to gain them.... but that's another story.

General Game Discussion / Re: How dead is this game?
« on: July 11, 2018, 05:41:25 PM »
Well, the common answer one would have around here when we had a CM was:

"Hey XXX,

The team is working on other projects at this time, however, this is just a temporary issue and will most likely change in the future.

While I don't have any information on when the production process will resume, I would like to assure you that the game will not shut down anytime soon either.

So, the game is not 'dead' at all, but is not pretty 'alive' either.

That's why I say this game is something like a 'zombie'.

So, tbh, our situation here is exactly like this:

"All we can do is pray
In the darkness we hide and we wait for the light
And we pray
Oh we pray
Let us pray
- Pray, Gamma Ray

(hey, this one is for u mate! hahaha)

Trading Post / Re: I need a hand and some vets opinions here!
« on: April 23, 2018, 04:55:57 PM »
Hi folks!

Thanks for the support and opinions!

Trading Post / I need a hand and some vets opinions here!
« on: April 19, 2018, 08:24:00 PM »
Hy folks! I want your opinion here! Could you guys tell what you think about this trade?

My questions are:

- It is a fair trade or not?

- If it is not, who is the one that would be most favored by this trade? Player 1 or Player 2?

The trade would envolve these cards:

Player 1 (all cards are normals)

2 Agent Coyle, mechborn (legendary)
1 Yagron (legendary)

1 Silfurstar (epic)
2 Nysrugh the Hungry (epic)
1 Subjugated Dragon (epic)
1 Syn, the Hope of Dawn (epic)

2 Grotesque Brute (rare)
2 Protector of the Dawn (rare)
1 Annihilate (rare)
2 Radariah, the Untouchable (rare)
3 Shirazius the Cruel (rare)
2 Unstable Bomb-bot (rare)
1 Aleta, Immortal Searcher (rare)
2 Crystal of Madness (rare)
1 Kali, Ascended (rare)
2 Zuza, Angelic Syren (rare)
1 Hehkeen, the Corrupted (rare)

1 Descent into Madness (uncommon)
3 Overcharged Bolt (uncommon)
2 Duelist (uncommon)
3 Pillage the Village (uncommon)
3 Kidnapped by Demons (uncommon)


Player 2

1 Foil No More Heroes (epic)
1 Foil Avarrach has Risen (epic)

1 Gold Logrithmatron (rare)

1 Gold Prayer of the Dragon (uncommon)
1 Gold Unstoppable (common)
1 Foil Shieldbearer (uncommon)
1 Foil Jade Witch (uncommon)

1 Foil Tribal Medicine (common)
1 Foil Hungry Devil (common)
1 Foil Support Drone (common)
1 Foil Diseased Brute (common)
1 Foil Dust to Dust (common)
1 Foil Ferocity (common)
1 Foil Honorable Farewell (common)
1 Foil Track (common)

So, what you guys think? I will give my opinion later too, but I want you people to do it first.

Thanks in advance!

General Game Discussion / Re: daily login awards
« on: March 21, 2018, 07:39:43 PM »
Everything is normal for me.

It is still happening?

Community Events & Contests / Re: [CDC] Equal Opportunity
« on: March 04, 2018, 07:10:21 PM »
Name: Demonic Exchange
Faction/Purity: Double Exiles
Type: Unique Ability
Rarity: Epic
Cost: 5
Rules Text: At the next planning phase, both players must search the opponent deck for a character card that costs 4 or less and put them on the battlefield. The choosen characters cards ALSO BECAME AN DEMON.

Im not sure how OP it would be to be able to see every card in your opponents deck. Also you dont shuffle afterwards so you if you are good at memorizing you can know every card they draw after.

Maybe go through your own deck and give an opponent something?

Hummm.... you are right:

Rules Text: At the start of the next turn, each player draw a randon character card from the opponent's deck that costs 4 or less. The drawn cards gains haste AND BECAME ALSO A DEMON.


Well the fix is not fabulous but, at least, it keep the main idea.

Community Events & Contests / Re: [CDC] Equal Opportunity
« on: February 28, 2018, 05:23:54 PM »
Name: Demonic Exchange
Faction/Purity: Double Exiles
Type: Unique Ability
Rarity: Epic
Cost: 5
Rules Text: At the next planning phase, both players must search the opponent deck for a character card that costs 4 or less and put them on the battlefield. The choosen characters cards ALSO BECAME AN DEMON.

Community Events & Contests / Re: [CdC] Simplicity is key
« on: February 17, 2018, 08:13:35 PM »
Name: Bloodthirsty Rage
Faction/Purity: 2 SoA
Type: Ability
Rarity: Rare
Cost: 3
Rules Text: Target character gains Bloodthirst 3

Community Events & Contests / Re: [CDC] Epic Balance [Closed]
« on: February 07, 2018, 08:44:49 PM »
Hate Avatars? Me?  :o



Community Events & Contests / Re: [CDC] Epic Balance
« on: February 05, 2018, 05:49:40 PM »
Name: Avatar of Lingbao
Faction/Purity: DoD / Triple
Type: Unique Character - Spirit
Rarity: Epic
Cost: 7
Morale: 0
Attack/Health: 15/15
Rules Text: Unstoppable - When Avatar of Lingbao deals dmg to a fortress, that fortress' owner lose that much morale instead of taking dmg. If Avatar of Lingbao would die it instead exhausts for 1 to 2 turns and returns to its original statistics.

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