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Messages - mew28

Pages: [1] 2 3 ... 19
1
Community Events & Contests / Re: [CDC] 2 in 1
« on: May 15, 2018, 01:35:04 AM »
Name: King Slayer
Faction/Purity: Factionless
Type: Charicter
Rarity: Uncomman
Cost: 4
Morale: 4
Attack/Health: 7/7
Rules Text:  Must be overcharged on deployment. If overcharged with a Unique character gain +10 +10 if you overcharge anything else gain haste
Flavor Text:Killing kings takes time, but it dose pay well.

2
Community Events & Contests / Re: [CDC] Useless but fun [CLOSED]
« on: May 10, 2018, 03:24:18 PM »
I chose a mission because you can remove locations by playing other ones over them. Missions, on the other hand, are nearly Untouchable.

It's worth noting that the Militia give each other +1/+1, which can matter if you're running other Militia and could eventually add up.

And while it may not have been successful I have to say that getting you to ask "Why? Why would I add something this useless?" means mission accomplished.
The problem is this card would be a must run just because it has opening. You get to run a 39 card deck and if your play FD with AoE buffs or something like Taiga the 1/1 are not 1/1 anymore just trading with each other. Also in a moral deck you would love this thing chain lighting Lingbo and profit.

3
Community Events & Contests / Re: [CDC] Useless but fun
« on: April 30, 2018, 11:09:40 PM »
Name: Coin of doom
Faction/Purity: Factionless
Type: Spell
Rarity: Epic
Cost:20
Rules Text: When you play this card you must call heads or tails if you guess correctly you win the game if not you lose the game.

I can just imagine the smiles of fun and joy this card would bring to all players in the match
Just gotta remember to pray to RNGesus when you play it.

4
Community Events & Contests / Re: [CDC] Useless but fun
« on: April 30, 2018, 04:51:03 AM »
Name: Coin of doom
Faction/Purity: Factionless
Type: Spell
Rarity: Epic
Cost:20
Rules Text: When you play this card you must call heads or tails if you guess correctly you win the game if not you lose the game.

5
Community Events & Contests / Re: [CDC] Plan to fail
« on: March 28, 2018, 06:26:32 PM »
Name: Inspiring Speech
Faction/Purity: FD 3
Type: Mission
Rarity: UC
Cost: 6
Rules Text: Well Inspiring Speech is in play all of your characters can gain +6 attack and you can not lose moral. Gains 10% completion everytime one of your characters die.
Flavor Text: A few inspiring words at the right time can turn the tide of battle.

6
Community Events & Contests / Re: [CDC] Forgotten & Rotten
« on: March 16, 2018, 02:25:36 AM »
Name: Slow Death
Faction/Purity: 3 SoA
Type: Mission
Rarity: Rare
Cost: 1
Rules Text: Your opponent loses after 20 turns

7
Community Events & Contests / Re: [CDC] Equal Opportunity
« on: February 26, 2018, 05:34:07 PM »
Name: reflective demon
Faction/Purity: Exiles 3
Type: Demon Character
Rarity: Rare
Cost: 2
Morale: 1
Attack/Health: 10/10
Rules Text: Create a copy of this card and place it in the front of the zone opposing it at all times.

8
Community Events & Contests / Re: [CdC] Simplicity is key
« on: February 25, 2018, 10:33:06 PM »
Rankings

 POOO

Klassick

NTL

Benionin


Hiding


ToxicShadow

NatoPotato


Number 11

Winners

9
Community Events & Contests / [CdC] Simplicity is key
« on: February 07, 2018, 12:01:08 AM »
Make a useful card with 5 or less words in the rules text

--- Card Design Challenge Rules ---
1) The Judge appoints a challenge, it can be anything, making new card, redesigning an old one or whatever you wish.
2) All that wish to participate submit their card design. Each participant may only submit one entry per challenge, you may however edit your post as many times as you wish till the deadline.
3) After an announced deadline the Judge decides a winner. The winner then becomes the Judge for the next round, if the winner does not wish to host the next round a runner-up may do so instead.
4) All entries submitted before the deadline are guaranteed feedback, either in this thread or in another detailed feedback thread.

PRIZES
1st place: 3 alt art packs and 3 collection penta packs
2nd place: 2 alt art packs and 2 collection penta packs
3rd place: 1 alt art pack and 1 collection penta pack
All participants who submit an entry will receive a collection penta pack

SUGGESTED SUBMISSION FORMAT
Name:
Faction/Purity:
Type:
Rarity:
Cost:
Morale:
Attack/Health:
Rules Text:
Flavor Text:

Challenge Deadline: 25th February

10
Community Events & Contests / Re: [CDC] Epic Balance
« on: January 24, 2018, 05:47:32 AM »
Name: Dragon of Summer Flame
Faction/Purity: 2FD
Type: Character - Dragon
Rarity: EPIC
Cost: 7
Morale: 12
Attack/Health: 15/15
Rules Text: Flying, Unstoppable, Charge
Flavor Text: If Dragon of Summer Flame is blocked, deal 5 damage to each character in the opponent's defense zone.
I thought we were supposed to buff bad cards not gut them.

Yo that things friggin broken as hell. It has flying charge unstoppable 15/15 for just 7 cost. Wp has a 7 cost 18/18 but it just lets your opponent kill it. The charge is ridic.
Hunted dragon is a 20/20 and well charge is good FD has that covered DOSF at least had a unique spot in FD as a big boss monster that they could give charge to and deal a quarter of your HP unexpectedly. This just turn it into just one more meh flyer

11
Community Events & Contests / Re: [CDC] Epic Balance
« on: January 24, 2018, 05:12:36 AM »
Name: Dragon of Summer Flame
Faction/Purity: 2FD
Type: Character - Dragon
Rarity: EPIC
Cost: 7
Morale: 12
Attack/Health: 15/15
Rules Text: Flying, Unstoppable, Charge
Flavor Text: If Dragon of Summer Flame is blocked, deal 5 damage to each character in the opponent's defense zone.
I thought we were supposed to buff bad cards not gut them.

12
Community Events & Contests / Re: [CDC] Epic Balance
« on: January 24, 2018, 05:11:15 AM »
Aberion Hammer of Dawn
Purity 3 FD
Unique character human
Cost 6
Stats 10/10
Moral 20
Preemptive : You can give Aberion one of the following effects each turn during that turn:
Aberion may not take more than 3 damage from any source of damage and gains an attack this turn each time he takes damage
Aberion is invincible in the assault zone until your next assault phase
Aberion can not be blocked or removed from play this turn

Note the next assault phase is the turn after EG turn 9 you use it turn 10 it is removed lets him keep some gimmicks like negative max HP

13
Community Events & Contests / Re: [CDC] Rig the deck
« on: January 07, 2018, 04:23:57 PM »
 Name: Generous Demon
Faction/Purity: 1Exies
Type: Character demon
Rarity: Rare
Cost: 0
Morale: 0
Attack/Health:0/1
Rules Text: Each time you draw a card your opponent draws two.
Flavor Text: Even a seemingly harmless gift can be a means of bringing about your demise in torment.

14
Community Events & Contests / Re: [CDC]Will You Take A Check?
« on: December 28, 2017, 05:54:13 PM »
Disloyal Mercanry
Factionless
Rare
2 cost
1 morale
Character--Human
25/25

Disloyal mercenary can not attack or defend on the first turn it is deployed. You and your opponent may each bet maximum resources next turn whoever bets more gains control of it. In the event of a tie the original controller receivers it.

So each player pays maximum resources anyways (if they both bet) no matter who has the higher bet?

No.

15
Community Events & Contests / Re: [CDC]Will You Take A Check?
« on: December 23, 2017, 06:36:13 PM »
Disloyal Mercanry
Factionless
Rare
2 cost
1 morale
Character--Human
25/25

Disloyal mercenary can not attack or defend on the first turn it is deployed. You and your opponent may each bet maximum resources next turn whoever bets more gains control of it. In the event of a tie the original controller receivers it.

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